BETA 1.1 - Awakening | The World Update
PinnedDivineX BETA 1.1 AWAKENING The World Update — bosses, progression, a week of bugsmash 45 Progression Tasks 8 Vote Streak Tiers 6 Animated Lootboxes 20...
DivineX
BETA 1.1
AWAKENING
The World Update — bosses, progression, a week of bugsmash
Genesis built the foundation. Awakening puts the world in motion. A brand new Progression panel, the Vote Streak system, a Voidplague combat rebuild, custom animated lootboxes, the Hespori shared-world skilling boss, the Event Chest, the Well of Goodwill, and over 200 fixes from a week of bugsmash sessions. Every player report logged below.
NEW SYSTEM: PROGRESSION PANEL
A brand-new card-based starter task panel showing you what to do when you join the server. Open with ::progress.
- 45 tasks across 8 categories — Starter, Economy, Slayer, Bossing, Achievements, Skilling, Combat, AFK.
- Each card shows the task icon, title, 3 reward icons + amount labels, a progress bar with X/Y text, and a click-to-claim target.
- Progress saves across logout and restart. Was wiping every session.
- Reward icons show the actual items, not placeholder coins.
- Page nav — final layout is single-char
</>arrows clustered around the page indicator. Earlier "< Prev" text was getting clipped by the sprite frame. - View Completed toggle — top-right button switches between incomplete / completed views.
All 45 tasks verified working
Three audit passes during the cycle. Final task list by category:
- STARTER (8): Vote, View Upgrade Table, Click Teleport Portal, Visit Void Island, Visit AFK Zone, View Achievements, View Collection Log, Complete Daily Task
- ECONOMY (4): View Loyalty Store, View Vote Store, Open Mystery Box, Loot Crystal Chest x5
- SLAYER (4): First slayer task, First crystal task, Kill Hunllef, Loot Slayer Chest x5
- BOSSING (9): Defeat Hespori, Defeat Voidplague, Complete Fight Caves, Complete Inferno, Kill custom Ahrim/Dharok/Guthan/Karil/Torag/Verac
- ACHIEVEMENTS (4): Easy / Medium / Hard / Elite achievement completion
- SKILLING (6): 99 Attack / Strength / Defence / HP / Prayer + Reach Maxed
- COMBAT (1): Complete an Upgrade via Titan Forge
- AFK (8): Fish Spirit Pool, Pickpocket Magic Pumpkin, Chop AFK White Tree, Cook at AFK range, Burn at Fire of Unseasonable Warmth, Harvest Herbiboar, Mine Crashed Star, Train on AFK Rune Dragon
Progression panel bug fixes
- Fixed reward icons all showing as coins.
- Fixed Vote Streak + Progression chrome rendering as a wall of duplicate close buttons.
- 4 AFK tasks (Spirit Pool, Magic Pumpkin, White Tree, Rune Dragon) couldn't ever tick — the matching objects had no click handlers. All 4 rewired to fire off the AFK task tick instead.
- Bossing tasks now credit every event contributor, not just the final hitter. A team of 10 splitting damage all tick the kill task.
- Cards moved down, single-character < / > page arrows clustered around the page indicator so the Prev button can't get clipped by the panel edge anymore.
NEW SYSTEM: VOTE STREAK
8 tiers banked across votes, claim them all at once. Open with ::votestreak.
| Tier | Reward |
|---|---|
| 4 votes | 5x Slayer Key Tier 1 |
| 6 votes | $5 Donator Bond |
| 10 votes | 6x Mystery Box + Vote Box |
| 15 votes | 5x Slayer Key Tier 3 |
| 25 votes | Voter title + 3x Mystery Box (+ voting pet in future patch) |
| 30 votes | 2x Rare Lootbox |
| 40 votes | 3x Epic Lootbox + $20 Bond + 3x Vote Box |
| 50 votes | Legendary Voter title + 10x Mystery Box (+ voting pet in future patch) |
- Vote Box (new item 30620) — opens to one guaranteed Vote Shop item plus a bonus skilling supply stack.
- Voter / Legendary Voter titles — exclusive to streak completion, not buyable for any amount of coins or BM.
satisfies()early-returnsunlockedTitles.contains(title)so they can't be free-unlocked even with cost = 0. - Coming soon: a dedicated voting pet will drop at the 25 and 50 vote milestones. Retroactive grant when it ships.
- Title input filter blocks
Voter,v0ter,V@ter, and every leet-speak / homoglyph variant from being set as a custom title. - 50-vote cycle auto-resets so the streak is repeatable.
NEW SYSTEM: HESPORI
A shared-world skilling boss. Plant one of 4 Hespori seed variants to summon the matching boost boss. Three gather-and-feed damage paths (vine, crystal, flesh) gated behind 50 Farming / Crafting / Firemaking / Runecrafting / Mining / Woodcutting. Every damage dealer gets a Hespori Key.
4 boost variants — now 2 hours each
- Combat Boost — +10% damage worldwide
- Double Keys — Slayer / event / loot key drops doubled
- Resource Boost — +25% skilling resource yield
- Skilling Boost — +25% skilling XP
- Boost duration doubled 1h → 2h. All 4 slots stack independently. Refreshing the same variant re-arms (doesn't stack).
Hespori bug fixes
- Hespori can no longer be attacked with a weapon — only the three feed methods damage it.
- Mining the bloodveld corpse for flesh now auto-loops until you walk away, drop the pickaxe, the boss dies, or your inventory fills.
- Fixed Hespori vine giving steam battlestaff, uncut keystone crystal giving noted dragonstone, and uncut stone showing two "Use" menu options.
- Hespori no longer attacks players directly — instead pulses 1 damage to everyone in the arena on a slow heartbeat. Boss also stays stationary.
- 4 Hespori boost states added as a compact line in the DivineX info panel, just above Star.
- Arena object tiles relocated, body click renamed Harvest → Mine, multi-line tool briefing on seed-plant and
::hespori. - Every contributor (anyone who dealt damage) ticks the "Defeat Hespori" progression task on kill, not just the final hitter. Catches feed-damage kills where the killer field is null.
- Hespori vine no longer looks like a cactus.
- Hespori seeds in the Vote / Donator shops no longer look like yew seeds. Custom seed models 63510-63513 now render in every shop slot.
- Hespori seeds added to the Donator Shop (1 ticket each) and Inactivity Trader (5-pack for 2,500 tickets).
NEW SYSTEM: VOIDPLAGUE SPLATTER
Custom NPC 15780. A size-8 Splatter reskin global world boss that spawns every 2 hours at the Void Island arena. Teleport in with ::splatter.
Combat rebuild
- Magic damage now (was ranged). Each attack telegraphs "The Voidplague Splatter shrieks - Pray Magic!"
- Boss wears Protect from Missiles overhead so the icon visually telegraphs the new ranged immunity. Melee + magic are now the only valid styles — ranged hits zero.
- Room AoE pulse slowed from every 1.8s to every 3.6s. Prayer-flick window now fair.
- Phase change at 25% HP (was 50%): every other NPC in the arena aggros every player in line of sight.
- Boss stays stationary on spawn — uses magic to reach the room regardless of position.
Spawn timing — guaranteed every 2 hours
- Task interval shortened to 115 minutes so the 5-min pre-spawn countdown finishes exactly on the 2-hour mark. Spawn-to-spawn cap now guaranteed ≤ 2 hours.
- Banners at T-5 / T-3 / T-2 / T-1 minute before spawn.
::splatterteleports work during the countdown window.
Voidplague bug fixes
- Fixed kills not giving Void Tokens / Event Key on auto-spawn (only admin-spawned kills paid out before).
- Boss now retaliates when hit.
- Spawn tile relocated to the correct arena spot.
- Multi-combat is now active only while the boss is alive — reverts to single when boss dies.
- Fixed every NPC in the arena piling onto the closest player on the same tick when phase change fired.
- Boss HP nerfed 5000 → 3500. Void Token grant bumped 20-50 → 100-250 per qualifying player.
- World boss announces split to 2 lines so they don't run off the chatbox edge. Single banner replaces the prior chat spam.
- "Boss has spawned" announcement clears when the boss dies (was sticking around indefinitely on edge-case deaths).
- Every player who dealt ≥3% damage ticks the "Defeat Voidplague" progression task, not just the final hitter.
NEW: WELL OF GOODWILL
A community-funded buff well at home. Custom animated model.
- Pet drop perk removed.
- Double Cash perk now only doubles cash drops, not every drop.
- Perk prices buffed.
NEW: EVENT CHEST
Opens with Event Keys (Voidplague drop) or Hespori Keys.
- Loot pool fully retiered. UNCOMMON now contains the gear most players actually want (Mystic robes, full Rune, Dragon weapons + light armour, all 6 Barrows brothers' sets, low-tier Slayer Keys).
- SUPER_RARE loosened to 1/1500, RARE to 1/400 — was previously near-impossible to hit anything past uncommon over 100+ keys.
- Guaranteed coin payout (50K-250K) on every open.
- Chest Rate Bonus token now applies to Event Chest too.
NEW: CUSTOM ANIMATED LOOTBOXES
All 6 lootbox tiers get unique 3D models with scrolling animated textures.
| Tier | Item ID | Model | Texture |
|---|---|---|---|
| Uncommon | 30007 | 63344 | 134 |
| Rare | 30008 | 63343 | 136 |
| Epic | 30009 | 63340 | 169 |
| Legendary | 30013 | 63342 | 186 |
| Insanity | 10993 | 63341 | 241 |
| Vote Box | 30620 | 63345 | 141 |
- All textures scroll downward at speed 1.
- Fixed all 5 main lootboxes rendering as default coin sprites in the donator shop.
- Fixed Insanity Lootbox being completely invisible.
- Fixed boxes not animating in the inventory icon.
- Vote Box (new item 30620) — sits in Vote Streak reward bundles + as a Vote Shop drop. Opens to a guaranteed Vote Shop item + bonus skilling supplies.
CHEST & KEY SYSTEMS
- Chest Rate Bonus token now works on the Hunllef Chest and Event Chest too. Was previously only Slayer / Crystal / Larran's / mystery boxes / caskets.
- Mystery Box right-click "Open" now ticks the progression task (was only firing on the rare use-knife-on-box path).
- Enhanced Crystal Key now ticks the Crystal Chest progression task (regular Crystal Key already did).
- Fixed Loot Chest having reversed buttons.
- Slayer Keys T2/T3/T4 now use their custom models in shops + on the ground (were falling back to the inherited model).
COMBAT REBALANCE
Combat accuracy — full OSRS-faithful refactor
Killing a 157 HP Voidmaw Demon with full Karils + 75 range was taking close to 5 minutes. Magic splashed more often than it hit.
- Three-round refactor: fixed NPC stat double-counting, proper magic defence formula (60/40 split), multiplicative modifier stacking, NPC attack-type config corrected, bolt enchant procs verified per OSRS.
Abyssal Lurker rebalance
"Got hit 30s without prayer, around 10s with prayer."
- Small lurkers now drop loot (previously dropped nothing — the drop table only listed the boss).
- Small lurker max hit cut 13 → 7, HP 125 → 100. Boss max hit 13 → 10, HP 125 → 350 (was thinner than its tentacles).
- Small lurker kills now feed the boss's collection log entry.
Bolt stats corrected to OSRS wiki
- Enchanted + dragon bolt stats audited and corrected.
- Dragonstone bolts renamed (was "Dragon bolts"), ranged strength corrected.
- Onyx bolts required level fixed (was 1, now 73), ranged strength corrected (was 73, now 120).
- Ruby bolts (e) Blood Forfeit was damaging you instead of healing. Damage direction reversed, heal calc fixed, proc rate corrected to 6%.
Other combat fixes
- Eating cooldown 5 ticks → 3 ticks (OSRS-correct).
- Autocast spell now persists across death and relog.
- Dragon Battleaxe special attack (Rampage) now matches OSRS spec.
- Custom Karil + Ahrim keep distance instead of walking into melee range to fire.
- Custom Verac no longer runs in place when standing or blocking hits.
- Custom Barrows brothers block + death anims fixed.
- Chivalry Defence requirement raised to OSRS-strict 65.
- Zaryte Crossbow correct shoot animation, stats verified.
- Crystal Shards can now be ground with a Pestle & Mortar (1 shard → 10 Crystal Dust) for Divine potions.
- Item drops no longer land on the other side of a wall when the NPC is killed against one (was happening on Warriors' Guild armours).
- Failed forging / upgrade attempts now only cost money — materials refunded. No more losing all 3 imbued hearts on a failed Big Vein Heart craft.
- Slayer helmet combining is now atomic — if one component fails to consume, the rest are refunded. Closed an exploit that gave free helms.
- Pool of Rejuvenation + Healer NPC now preserve combat boosts — only drained stats are restored.
- GWD bosses can no longer be attacked through the door.
- GWD bosses + minions are always aggressive, including Bandos main boss.
- Duke Ashenveil: no longer aggressive on entry, drops + slayer kill credit + collection log + wall-spawn all fixed.
- Brutal Whip now animates like the vanilla Abyssal Whip.
SLAYER FIXES & TWEAKS
- Slayer task streak switched to OSRS-style multipliers across all tiers (easy / medium / hard / boss / crystal). Every 10th task = 5x base reward, 50th = 15x, 100th = 25x. A 100-task boss streak now actually pays out.
- Crystal Slayer task only shows in the Crystal Slayer Master's Rewards panel now — was leaking into the regular Slayer Master view.
- Crystal Slayer Master Rewards now actually shows your current Crystal task (was reading "none" even when one was assigned).
- Crystal Slayer task can be cancelled from the regular Slayer interface (and via
::cancelcrystal). - Crystal Slayer kills now grant Slayer XP.
- Crystal Slayer Dark Beast was never being assigned (off-by-one in the random picker). Fixed.
- Crystalline slayer clue / key drop rates rarified — was getting non-stop clues + crystal keys.
- Crystal tool seed removed from Crystal Slayer drops.
- Slayer ring right-click "Check" now works again (was saying "you need something new to hunt" even with an active task).
- Boss slayer tasks now show the correct NPC name across chat / quest tab / reward panel (was assigning Ironclaw Rex and showing Supreme, etc.).
- Extended slayer tasks now actually extend AND grant the +50% slayer points bonus (was broken in two places).
- Slayer task NPC lists fixed: Venomtail / Goldsting Scorpions count toward Scorpion tasks; Blazeborn Giant counts; Shamans count; Stormhide Calves count for Stormhide Cow; custom surface Barrows brothers (15750-15755) count for Barrows tasks; Warlord Graardor task counts Sergeant minions.
- Removed 2 unreachable Slayer tasks (TzTok-Infernus, TzKal-Pyrebane).
- Hard slayer tier rebalanced — was 11 dragons out of 12. Added 13 non-dragon tasks (high-level slayer custom monsters that were spawned but had no task entry). Now ~50/50 dragon vs non-dragon.
- 8 more Batch 1+2 slayer reskins added as tasks (Mosswing Bats, Crawling Hands, Rock Slugs, Lizards, Cockatrices, Pyrefiends, Infernal Mages, Brine Rats).
- 5 missing Mid-Level Slayer batch 3 tasks added (Bloodveld, Cave Horror, Dust Devil, Ghostfire Ranger/Warrior).
- Easy / Medium Slayer Master (NPC 15810) no longer assigns dragon tasks.
- Crystal Slayer task amount nerfed 50-100 → 15-25.
SKILLING FIXES & CHANGES
- Thieving XP nerfed ~3x — the 5x global multiplier was pushing level 75 gem stall to 800 XP per steal.
- Shooting Star spawn interval changed from 2 hours to 4 hours.
- Crashed Star auto-degrades to a lower tier when no one is mining.
- Blood Altar (Arceuus) now works — was registered to the wrong object id.
- Artisan rune-craft tasks now progress (Fire, Water, every other rune).
- Maple Shortbow fletching task now ticks on both Maple Shortbow (u) AND strung.
- Harpoon right-click now works on every fishing spot.
- Rotwood Ent drops every log noted.
- Bird snare requires the bird to actually stand ON the snare tile to trigger (was triggering on adjacency).
- Pollnivneach Rooftop Course implemented (was teleport-only with no obstacle handler).
- Gates can be re-opened after closing.
- Crafting dhide / leather: error message now names the right missing ingredient.
- Rogue's Den fire (object 43475) is now cookable.
- Battlestaff + element orb → elemental battlestaff crafting wired.
- Spinning wheel dialogue now actually triggers the spin (was opening but not firing).
- Glassblowing pipe no longer stacks multiple overlapping interfaces.
- Superheat / Low Alch / High Alch now actually consume runes and respect real cooldowns.
- AFK skilling action stops when you walk away or teleport.
- Cash on bank converts to platinum tokens (1000 : 1).
- Use noted items on the bank to unnote them. Use unnoted items to note them.
- Mining / Woodcutting / Smithing XP rebalanced. Higher tier trees last longer.
- Custom pickaxes recognised at Shooting Star.
- Wilderness Agility teleport added.
Farming fixes
- Compost bin now accepts weeds.
- Tool Leprechaun now notes plants.
- Snape grass plantable on allotment patches.
- Farming Guild patches now actually clear weeds when raked (was animating but the weed sprite stayed).
ITEM & ICON FIXES
- Voter / Legendary Voter title costs now read "Earn at Vote Streak tier 25/50 to unlock" instead of 2,147,483,647 coins. Vote Streak claim remains the only way to unlock them.
- Slayer Keys T2/T3/T4 and Hespori Seeds zoomed in for a bigger inventory sprite (matching the Resource Bag treatment).
- Massive drops now auto-note. Any drop where the rolled amount is > 5 and the item is noteable arrives as a single noted stack. No more 34x Yew Logs spread across the floor from Karils.
- Blue Dragon Scale drops re-wired across Blue Dragon, Baby Blue Dragon, and Brutal Blue Dragon. You can farm antifire ingredients again.
- Voidtouched Demon + Ethereal Mage now drop pure essence noted instead of 60-90 individual essences clogging your inventory.
- Noted drops correctly tick the unnoted collection log entry.
- Cave Horror teak / mahogany clog credit fixed.
- Custom items no longer turn into OSRS items when noted from the bank.
- Plank / ore stacks from chests + boxes auto-note instead of overflowing your inventory.
- Ornament kits now actually apply to the items they're meant for.
- Brutal Whip animates like the vanilla Abyssal Whip.
- Backpacks auto-unequip and drop to the ground on logout if still worn.
- Depositing backpack contents to the bank now refreshes the bank widget immediately.
- Dragging items between inventory slots inside the bank shows the drag sprite again.
- Bank right-click menu no longer shows duplicate Withdraw entries on the top-left slots.
- Ghostly hood + cloak equipable.
- Butterfly net + Magic butterfly net equipable.
- Skillcape hoods equipable. Max cape now costs 100M, coins only.
- Mac (skill-cape vendor) restored — was rendering as Jack Frost.
- Ring of recoil, Ring of life, Ring of duelling now equipable from the Accessory Shop.
- Ring of Wealth (every variant) Operate option now teleports to Miscellania. Auto-collect coins works on every variant (was (i)-only).
- Rare Drop Table items actually drop again — half keys, dragon spears, shield left half, crystal keys.
- Dragon boots stats corrected to OSRS spec.
- Unenchanted gem bolts (Opal through Onyx) equipable.
- Christmas Cracker pool reduced to the 6 standard partyhats. Moved from Loyalty Shop to Donator Shop (75 tickets).
- Loyalty Shop: Mystery Box repriced 50 → 750 points. Pet Mystery Box removed.
- Donator Shop bulk pricing reworked; Insanity Lootbox contents updated.
- Royal Seed Pod wilderness cap raised from level 20 to level 30.
- Revenants drop the uncharged Wildy weapons again (Craw's bow, Viggora's chainmace, Thammaron's sceptre).
- Revenant Caves entrance + exit objects clickable.
- Blighted resources are wilderness-only again.
- Upgraded Barrows (I) rebalanced as a sidegrade between vanilla Barrows and GWD. Male arm models, Guthan effect, Ahrim autocast, paired-set effects all working.
- Zulrah drops land under the player now.
- Cyclops defender drop curve flattened — adamant / rune / dragon are a fair grind now.
- Full OSRS Bronze-through-Dragon defender ladder added to Cyclops drops.
- Hunter (Tribe duo) 2x drop multiplier now applies to stackables only — no more free rune sets from doubled equipment drops.
- Junk Man (Bandit Shopkeeper) Gatherer 2x multiplier audited — now correctly counts both the original and the doubled stack.
- Items displaced from the Insanity Lootbox pool added to Rare Lootbox + missing equipment defs filled in.
SHOPS
- Both Magic Shops (home Magic Shop + Watchtower Wizard) now stock every rune in the game.
- Inactivity Trader sells all 4 Hespori seed variants (5-pack for 2,500 tickets).
- Donator Shop sells Hespori seeds at 1 ticket each.
- Ironman shop now stocks all 5 jewellery moulds (Ring, Amulet, Necklace, Bracelet, Tiara).
- Tool Shop I now stocks bow string + cheapest backpack.
- Starter pack expanded with arrows, food, backpack, and basic runes.
- Vote Shop: charged Craw's bow swapped to uncharged to match Thammaron's sceptre and Viggora's chainmace.
DUO IRONMAN TWEAKS
- Tribe Leader's "Get task" option is now reachable.
- Tribe task turn-in accepts noted items in addition to unnoted.
- Massive PvM lag from Tribe Duo's collection-log mirroring fixed via buffered writes.
- Hunter Tribe 2x drop multiplier now only applies to stackable items, not full equipment sets.
ACHIEVEMENTS
- Every skill now has Easy / Medium / Hard / Elite action achievements (chop X maple trees, burn X maple logs, etc.) instead of generic "Reach 99" placeholders.
- Every skill also has a per-skill Master capstone — ELITE tier, rewards 5M GP + 3 XP lamps + Mystery Box.
- 12 new combat achievements across Easy / Medium / Hard / Elite tiers.
- Combat achievements now use our custom NPC ids only, not vanilla OSRS ids that don't spawn on this server.
- Barrows Explorer rewritten — "Kill any 60 Barrows brothers on the hills" instead of "Complete Barrows 10 times" (we don't have the tomb minigame; brothers are on the surface).
IBAN AUTOCAST PICKER
- Iban Blast tile in the autocast picker now shows a single Select option on right-click. Was showing "Buy", "button 50070", "button 50090" and other menu spam.
- Same cleanup applied to the four surge tiles (Wind, Water, Earth, Fire) — one clean Select option each.
LAUNCHER ANTI-AV CLEANUP
"Everyone is having the problem — fix the launcher and make it not a virus or detected."
Two passes — reduced the Windows Defender false-positive surface across a dozen heuristic surfaces. Players with Java already installed now never trigger the download-and-run sequence at all (was the loudest dropper-shaped trigger). For the rest, the download is atomic, integrity-checked, and properly tagged.
- Launcher probes for system Java before downloading a JDK — skips the entire download/extract sequence if Java is already installed.
- Atomic file writes (write to .part, then move) instead of delete + create-new.
- Install location moved off Desktop to
%LOCALAPPDATA%\DivineX\on Windows,~/.divinex/on POSIX. - SHA-256 integrity check on the JDK download — refuses to install on hash mismatch.
- Proper Windows manifest with sane execution level + DPI awareness flags.
- Real EXE version metadata (was the gradle default 1.0.0.0, which heavily correlates with malware in Defender's ML training).
- Stopped spoofing Chrome's User-Agent on launcher HTTP requests.
- jpackage MSI build path added for an alternate distribution.
- Submit each new build to Microsoft as a false positive after release — usually whitelisted within 1-3 business days. Still need code-signing cert long-term but that's a paid item.
COLLECTION LOG
- Massive PvM lag fixed via an O(1) cache on collection log lookups.
- Of 123 collection entries, only ~7 had kill counters actually incrementing. Everything else (Vorkath, Ironhull Marauder, every slayer boss) was permanently stuck at 0. Now fully wired.
- Noted drops correctly tick the unnoted log entry.
- Zombie (Blightmaw) log expanded from 6 to 29 items.
- Custom-id surface Barrows brothers (15750-15755) count toward kills + log entries.
- Collection log entries render green when claimed, red when unclaimed.
- Counts update live after a log is completed (no longer stuck at the count when you finished it).
- Deleting your divinex cache locally no longer lets you re-claim collection log rewards.
- Rare-drop yell collection log count fixed (no more "Log 0").
- Claim button reads as truly inactive after claim.
WORLD & UI FIXES
- NPC + object spawns recovered — an unresolved git merge conflict in the spawn file was making the loader abort on parse, dropping every NPC spawn on the floor. Total NPC entries jumped from broken-zero to 25,218.
- DivineX info panel: Star Status row added directly above Double Drops.
- Daily Tasks UI: "Reward points: N" label cleared.
- Bank settings white flash on open fixed.
- Price Checker accepts coins / platinum tokens at face value, refreshes inventory on close.
- Resizable mode persists across in-session relog.
- "Last Location" now points at your previous teleport destination.
- Wildy teleports get a skull icon + red text in the teleport menu.
- Teleport menu search now lets you favorite results, and favorites pin to the top.
- Teleport menu Bosses tab no longer blank.
- Dungeons teleport list cleaned up; Corsair Cove dropped.
- Red Chinchompas teleport added. Red + Black Chinchompa spawns placed at the teleport tile.
- Wildy crevice at home now warns before dropping you 20+ levels deep with no escape teleport.
- Useless object 37730 teleport + Energy Barrier teleport-out removed.
- Revenant Cave entrance / exit clicks no longer say "I can't reach that."
- Toggle commands (toggle level up, toggle vial smash, etc.) save immediately on toggle so changes survive a logout race.
- Yell message cap raised 80 → 200 characters.
- Junk Store overhauled: tiered pricing by item value, pets can be sold, items expire after 15 minutes.
- Thieving buyer sell summary no longer shows mangled "4a- cabbage(100)" formatting.
- Did You Know messages refreshed.
::starcommand restricted to owner-only (was a public exploit).- Wealthy Man + Chinese New Year events removed entirely — no longer in the Event Manager.
- Broken
::spawndragoncommand removed.
RUNELITE PLUGINS
- Ground Items plugin highlight / hide lists survive client updates (was wiping every update).
- Key Remapping plugin auto-recovers from stuck typing mode (WASD getting trapped going to chat instead of camera).
- Clue scroll popup spam-click works again — can open multiple clues / geodes / caskets back-to-back.
- Info interfaces (drop tables, collection log, pet collection) stay open during combat.
NIGHTMARE
- Teleport-out crash fixed (actual root cause).
- Exit barrier works, teleport-out hardened, instance auto-resets.
- The Dreamweaver — teleport preview shows Nightmare (in-arena untouched).
CRYSTALLINE HUNLLEF
- Crystalline Hunllef actually spawns after entry now. Previously any movement / inventory open during the 10-second wait would silently cancel the spawn.
- Crystalline Reward Chest wired to the collection log with main rolls + tertiary uniques (elite clue geode 1/20, crystal weapon seed 1/50, crystal armour seed 1/50, enhanced crystal weapon seed 1/400, Youngllef pet 1/800).
VOTE & SOCIAL
- Vote claim no longer blocked by the one-account-per-device-per-day lock (was breaking household members).
- Players with spaces in their name can claim votes now.
- More drops broadcast over yell.
- Rare-drop yell + ground glow tightened (threshold + colour tuned).
- Rare ground GFX is now continuous (switched to gfx 1362).
SPAWN HOUSEKEEPING
- Crystal Slayer rewards match regular slayer boss-tier exactly.
- Nightscale Dragon — errant Dragon Token removed from always-drops.
- Hellhound pet buries all bones from double drops + lamps with full XP.
- Pet XP scales with game mode multipliers and donator rank.
CHARACTER CREATION
- Female jaw character creation no longer crashes the client.
::progressionnew-player guide UI added.
The world is awake.
Genesis built the foundation. Awakening puts the world in motion.
Voidplague spawns every 2 hours. Hespori boosts last twice as long. The Progression panel saves your work. See you in-game.
BETA 1.1 — Awakening