Road to Release - Patch 1.0.10
PinnedROAD TO RELEASE Patch 1.0.10 March 12th, 2026 30+ ...
ROAD TO RELEASE
Patch 1.0.10
March 12th, 2026
Huge update! Zones have been renamed and rebalanced, the Collection Log has been completely overhauled, Global Bosses got major improvements, and the Well of Goodwill & PVM Weekly competitions have been rebalanced to protect the economy.
🌏 Zone Rename MAJOR
All three progression zones have been renamed for clarity:
| Old Name | New Name | Commands |
|---|---|---|
| Starter Zone | Easy Zone | ::ez, ::easyzone |
| Easy Zone | Medium Zone | ::mz, ::mediumzone |
| Medium Zone | Hard Zone | ::hz, ::hardzone |
- All NPC dialogue, teleport menus, contracts, tutorials, commands, and broadcasts updated
- The ::sz command has been removed
⚔ Hard Zone Difficulty Increase MAJOR
The Hard Zone (formerly Medium Zone) has been significantly rebalanced to provide a longer, more challenging progression:
Monster Stats
- HP increased ~30% across all Hard Zone monsters
- Defence increased ~20%
- Max hit slightly increased
Drop Rates
- Progression item rarity tripled (e.g., Razorbeak rare: 1/300 → 1/1,200 effective rate)
- Rolls per kill reduced from 4 to 3
- Common and uncommon material drops unchanged
Contracts
- Kill requirements increased ~50% for all Hard Zone contracts
- Extended task ranges scaled accordingly
📖 Collection Log Overhaul MAJOR
Claiming
- Collection log rewards can now be claimed for ALL completed logs (Slayer collection no longer blocked)
- Claim button shows "Claimed" in green after collecting your reward
- Claimed status persists across logins
Interface Improvements
- Completed collections now show in green text in the sidebar
- Sidebar updates to green in real-time when you complete a collection while viewing it
- Items update live in the interface when you get a new drop while the log is open
Messages
- New consolidated message format: "New collection log unlock: [Item] ([Collection Names])."
- Duplicate items no longer trigger unlock messages
- World broadcast when a player completes a collection
- Points: 1 per new unlock, 100 per completion
Reward Rebalance
- All collection log rewards have been significantly reduced to protect the economy
- Examples: Starter Goblin reward reduced from 10M GP to 1M GP
- Global bosses reduced from 150M-1.5B GP to 3M-10M GP
Slayer Shop Integration
- Items purchased from the Slayer Reward Shop now log to the Slayer collection
💀 Global Boss System Improvements MAJOR
Boss Behavior
- Global bosses no longer wander out of their arena
- Bosses can no longer be joined after death (prevents loot leeching)
- Players who died during the fight can still ::return for the loot chest
Spawn Reliability
- Fixed an issue where Typsy and Nile boss spawn timers would stop working after a few cycles
🌱 Well of Goodwill Rebalance MAJOR
Perk thresholds spread out for a more rewarding donation curve:
| GP Required | Perk |
|---|---|
| 1M GP | Double XP |
| 2M GP | 2x Slayer XP |
| 4M GP | Double Cash Drops |
| 6M GP | +10% Rare Drop |
| 8M GP | +25% Pet Chance |
| 10M GP | Double Votes |
Previously all perks unlocked at 6M GP, now requires 10M GP for full unlock.
🏆 PVM Weekly Competition Rebalance
Rewards are now randomized each week to keep things fresh. Prize ranges adjusted to protect the economy:
| Place | GP Reward | Vote Points | Bonus |
|---|---|---|---|
| 🥇 1st Place | 3-10M GP | 10-25 | Random Bonus Item |
| 🥈 2nd Place | 1.5-5M GP | 5-15 | - |
| 🥉 3rd Place | 500K-2.5M GP | 3-10 | - |
1st place bonus item is randomly selected from: $5 Bond, $10 Bond, Medium/Rare/Epic Pet Mystery Box
🐛 Bug Fixes & Other Changes
Nile Armor Fix
- Nile Platebody and Platelegs now equip correctly in the proper armor slots
- Fixed TOML inheritance issues that caused the items to not render on characters
- Fixed an issue where some players had corrupted character appearance data causing invisible or broken models
- Corrupted appearances are now automatically detected and reset to defaults on login
- Unusual Fish healing reduced from 22 HP to 10 HP (both regular and stackable versions)
- Fixed Callisto Cub and Venenatis Spiderling pet names being swapped
- Donator ring announcement text updated
- Teleport interface tab switching fixes
- Raid teleports temporarily blocked for non-staff (raids in development)
- "Did You Know" announcement text updated for donator rings
Appearance Fix
Other Changes
🌟 Road to Release 🌟
Thank you for playing DivineX! Your support keeps the server growing.
Have a bug to report or suggestion? Let us know on Discord!
Road to Release - Patch 1.0.9
PinnedRoad to Release PATCH 1.0.9 The Salty Sous-Chef, Medium Zone, Nile & Typsy Bosses, Superiors & Hundr...
Road to Release
PATCH 1.0.9
The Salty Sous-Chef, Medium Zone, Nile & Typsy Bosses, Superiors & Hundreds of Fixes
Patch 1.0.9 is our most massive update ever — an entirely new Fishing minigame, the Medium Zone with 5 custom monsters & global bosses, two timed world bosses with full equipment sets, Superior Slayer monsters across all zones, a complete tier progression rebalance, and over a hundred bug fixes. This is the one.
🎣 NEW: THE SALTY SOUS-CHEF — Fishing Minigame
A pirate-themed fishing & cooking minigame! Catch gem-tier fish, cook them on the fire, feed the Kraken, and earn Pieces of Eight & Favour. The primary training method for Fishing (levels 1-99) with secondary Cooking XP.
How to Get There
Use the Fishing Areas → Fishing Minigame teleport, or head to tile 7338, 7322. Talk to Cap'n Redgill (the pirate chef) to get started.
Step 1 — Get a Task (Slayer-Style)
Talk to Cap'n Redgill and select "Get a task". He'll randomly assign you a fish type and amount based on your fishing level and unlocked spots. You cannot pick your own task — it works just like Slayer.
Example: "Catch 15 Violite Trout" or "Catch 8 Obsidianite Tuna"
Step 2 — Catch Your Fish
Head to the correct gem-tier fishing spot and start fishing. Your task progress auto-counts when you catch the assigned fish. The RuneLite plugin highlights the correct spot in green so you know exactly where to go.
There are 3 unlockable fishing spots, each with different fish pools:
| Spot | Unlock Cost | Tool | Fish Available |
|---|---|---|---|
| Shallow Depths | Free | Buccaneer's Rod | Verdite (70%), Azurite (30%) |
| Crystal Currents | 250 Favour | Corsair's Net | Verdite (15%), Azurite (40%), Violite (45%) |
| The Abyss | 750 Favour | Plunderer's Harpoon | All 5 tiers (Verdite → Lunarite) |
Step 3 — Turn In Your Task
When your task is complete, return to Cap'n Redgill to turn in. The fish are consumed and you receive:
- Pieces of Eight — scales with fish tier and amount
- Favour — scales with fish tier and amount
- Bonus Fishing XP — scales with fish tier
- Kraken Summon Scroll — 1/50 chance per turn-in
Gem-Tier Fish (8 Tiers)
All 8 fish tiers have custom models with raw, cooked, and burnt variants. The first 4 tiers are stackable.
| Fish | Fish Lvl | Cook Lvl | Heals | Stackable | Source |
|---|---|---|---|---|---|
| Verdite Shrimps | 1 | 1 | 3 | Yes | Shallow Depths |
| Azurite Sardine | 10 | 15 | 4 | Yes | Shallow Depths |
| Violite Trout | 30 | 35 | 7 | Yes | Crystal Currents |
| Obsidianite Tuna | 50 | 55 | 10 | Yes | The Abyss |
| Lunarite Lobster | 70 | 75 | 12 | No | The Abyss |
| Glacite Swordfish | 80 | 85 | 14 | No | Kraken Only |
| Emberite Shark | 90 | 93 | 20 | No | Kraken Only |
| Divinite Anglerfish | 99 | 99 | 22 | No | Kraken Only |
Cooking System
Use raw fish on the Cook Fire to cook. A dialogue pops up to Cook 1, Cook 5, or Cook All — cooking continues automatically in a loop. Max success rate is 85% (always a burn risk). Cooking Cape prevents all burns. Cooking XP goes through the standard game mode multiplier.
🐙 The Salty Kraken — Feeding Event
Every 25 completed tasks (or by using a Kraken Summon Scroll), a massive Kraken rises from the depths! Players must feed it raw fish via a Deposit Chest to defeat it.
- 500 HP — higher-tier fish deal more damage (Verdite=2, Azurite=3, Violite=5, Obsidianite=8, Lunarite=12, Glacite=16, Emberite=22, Divinite=30)
- Charge Attack — every 30 seconds the Kraken lashes out, hitting all nearby players
- 15-minute timer — if not defeated in time, it despawns with no rewards
- Reward Chest — spawns after defeat with a loot interface popup (like global bosses). Items go to inventory, overflow to bank
- Rewards — Pieces of Eight, Favour, bonus Fishing XP, and 3-8 rare cooked fish (Glacite/Emberite/Divinite) exclusive to the Kraken
Shops & Currencies
- Cap'n Redgill's Pirate Emporium (Pieces of Eight) — fishing tools, Angler outfit, Kraken scrolls
- Favour Shop — buy unlock scrolls for Crystal Currents & The Abyss, plus cooked gem-tier fish (Verdite 5, Azurite 10, Violite 20, Obsidianite 35, Lunarite 50 Favour)
- Rare fish (Glacite, Emberite, Divinite) are Kraken exclusive — not in any shop
RuneLite Plugin
A dedicated RuneLite plugin activates automatically when entering the minigame area:
- Info Panel — current task, progress bar, Favour, perfect streak, total orders
- Task Spot Highlighting — the correct fishing spot for your current task glows green with a "(TASK)" label
- Kraken HP Tracker — live HP bar during feeding events
- 3D Highlights — fishing spots, cook fire, Cap'n Redgill (when task complete), Kraken & deposit chest
- Fully configurable colors, toggle overlays, border width in plugin settings
Perfect Streak & Bonus
Complete 5 tasks in a row without burning any fish (from cooking) to earn a Master Chef Bonus of +200 bonus Pieces of Eight!
⚔ NEW: THE MEDIUM ZONE
The next tier of progression after Easy Zone. Five custom monsters, each with unique combat mechanics, drop tables, global bosses, and an entirely new crafting tier.
How to Access
Complete the Easy Zone cure quest to unlock Medium Zone access. Talk to the Scarred Sentinel slayer master at the Medium Zone hub to get contracts and turn in cure ingredients.
5 Custom Monsters
| Monster | Combat Lvl | HP | Max Hit | Slayer XP | Special Mechanic |
|---|---|---|---|---|---|
| Razorbeak | 750 | 8,500 | 20 | 1,700 | Razor Storm (AoE feathers) |
| Briarfiend | 900 | 12,000 | 23 | 2,400 | Vine Snare + Toxic Spray |
| Shriekclaw | 1,100 | 16,000 | 25 | 3,500 | Sonic Scream + Hunting Pounce |
| Mossghast | 1,350 | 22,000 | 28 | 5,000 | Spore Cloud + Bark Shield |
| Witherbark | 1,600 | 30,000 | 30 | 7,500 | Multi-style Rotation + Corrupting Roots |
Drop Tables
Each monster drops its own 3 unique crafting materials (15 total across the zone) used for T5 & T6 gear crafting:
- Razorbeak: Razor Feather, Talon Shard, Beak Fragment
- Briarfiend: Briar Thorn, Tangled Root, Vine Fiber
- Shriekclaw: Shriek Plume, War Claw, Gnomish Chain
- Mossghast: Moss Fragment, Spirit Sap, Ancient Bark
- Witherbark: Wither Branch, Corrupted Heartwood, Dark Resin
Plus: Cure ingredients (Razor Plume, Briar Vine, Shriek Talon, Moss Bark, Wither Heart), coins (12K-80K), DivineX Bones, and pet mystery boxes.
5 Medium Zone Global Bosses
Killing any Medium Zone monster has a 1/500 chance to spawn a Global Boss version. Instance-based, 2-minute join window, HP scales by player count.
| Global Boss | Base HP | Max Hit | Drop Rolls |
|---|---|---|---|
| Global Razorbeak | 2,000 | 22 | 7 |
| Global Briarfiend | 3,500 | 26 | 8 |
| Global Shriekclaw | 5,500 | 30 | 9 |
| Global Mossghast | 8,000 | 35 | 10 |
| Global Witherbark | 12,000 | 40 | 12 |
Commands: ::razorbeakg, ::briarfiendg, ::shriekclawg, ::mossghastg, ::witherbarkg
Slayer Contracts & Progression
- All 5 monsters assignable as slayer tasks (40 slayer points each)
- Extend unlocks: 100-125 slayer points per monster
- Cure progression: turn in 5 cure ingredients to unlock the next monster
- Quest tab & server info panel show medium zone contract progress
T5 & T6 Crafting
Medium Zone materials are used to craft T5 and T6 gear at new crafting pools:
- T5 (Ravencrest / Plumesteel / Sporebloom): 40% success, requires T4+5 gear + Razorbeak & Thundermaw materials, 3M coins
- T6 (Blightcrusher / Duskfang / Decaywood): 30% success, requires T5+5 gear + Shriekclaw & Briarfiend materials, 5M coins
💀 TIMED GLOBAL BOSSES: NILE BEAST & TYPSY DAYTH
Two new world bosses that spawn automatically on a timer with full equipment sets as rewards.
How They Work
- Nile Beast spawns every 1 hour | Typsy Dayth spawns every 1 hour 10 minutes (staggered)
- 5-minute warning broadcast before each spawn: "Gear up and get ready!"
- 5-minute join window — join with ::nileg or ::typsyg (no kill requirement)
- HP scales with player count. After defeat, a reward chest spawns with per-player loot
Nile Beast — 6 Rotating Attack Phases
- Shadow Swipe — double melee hit on all nearby players
- Shadow Orbs — dark projectiles tracking all players
- Shadow Pools — AoE zones that stun and damage (2 waves, dodge them!)
- Soul Siphon — drains 15 prayer from all players, heals boss
- Shadow Barrage — 4 rapid projectiles, 50% chance to freeze
- Summon Shades — spawns 3 minions that explode after 8 ticks (kill or run!)
Typsy Dayth — Combat Mechanics
- Chaos Blast — teleports then melee burst on all nearby
- Energy Eruption — dodge pools spawn across the arena
Loot Table
- All starter, easy, and medium zone crafting materials
- All cure ingredients from all zones
- Common enchantment scrolls (1/50) & Rare enchantment scrolls (1/200)
- All reward gems (Verdite → Divinite)
- Pet Mystery Boxes (all tiers)
- Nile armor pieces at 1/2,000,000 (Nile Beast only)
- Typsy armor pieces at 1/2,000,000 (Typsy Dayth only)
🛡 NILE & TYPSY EQUIPMENT
Two full tribrid equipment sets — 400 melee / 400 ranged / 400 magic across all pieces.
Nile Set (9 pieces)
Helm, Platebody, Platelegs, Boots, Cape, Gloves, Amulet, Nile Scythe (2H melee), Shield
Typsy Set (7 pieces)
Hood, Top, Bottom, Boots, Cape, Gloves, Typsy Bow (2H ranged, no ammo required)
Armor Infusion System
Use a Nile/Typsy piece on another armor/weapon to infuse — keeps the Nile/Typsy appearance with combined stats from both items. Right-click Disassemble to get both items back with upgrade levels preserved. Nile Scythe absorbs melee weapons only; Typsy Bow absorbs ranged weapons only.
⭐ SUPERIOR SLAYER — ALL ZONES
Superiors can now spawn when killing monsters across Starter, Easy, and Medium zones. Requires the Bigger and Badder slayer perk (1/80 base chance).
Starter Zone
2x HP, +5 max hit, 3x drop boost. Drops: 100K-250K coins, 250-750 Blood Money, Common Pet Box (1/12)
Easy Zone
2x HP, +8 max hit, 3x drop boost. Drops: 250K-500K coins, cure ingredients (1/200), Verdite Gem (1/10)
Medium Zone
3x HP, +12 max hit, 4x drop boost. Drops: 500K-1M coins, Azurite Gem (1/8), Rare Pet Box (1/15)
16 new collection log entries for all superior monsters. All superiors give bonus DivineX bones and 5-15 bonus slayer points.
⚖ TIER PROGRESSION REBALANCE
Every single piece of gear from T0 to T6 has been verified. Rule: T(n) base must be strictly greater than T(n-1) at +5.
Key Changes
- Genesis Weapons (T0): 25 → 28 stats (T0+5=49, T1=50 — strictly greater)
- Gloves/Boots cascade fix: T2 18→19, T3 32→35, T4 57→63, T5 100→112, T6 176→197
- T6 Amulets: 27 → 28 all combat stats
- T6 Rings: 32 → 33 primary stat
- All T5 stats properly differentiated from T4 across all slots
- T6 Gear (NEW): Blightcrusher (melee), Decaywood (mage), Duskfang (range) — 56 custom models
Three-Zone Stat Rebalancing
- Max hit cap at 30 — no monster exceeds 30 max hit until Hard Zone
- Easy Zone max hits lowered (12/14/16/18/22). Medium Zone capped (20/23/25/28/30)
- Gear progression verified: T4+5→Razorbeak, T5→Briarfiend, T5+5→Shriekclaw, T6→Mossghast, T6+5→Witherbark
- Crafting costs reduced: T3 1.5M→500K, T4 5M→1M, T5 10M→3M, T6 15M→5M per piece
💜 BIG VEIN HEART & FORTUNA RING
Big Vein Heart
Combines all 3 imbued hearts into one. Crafted at the General Crafting Bench (40% success rate — all 3 consumed on failure). Boosts ALL combat stats to 120 at level 99. 7-minute cooldown.
Fortuna Ring
Requires ALL rings from T1, T5, and T6 (9 total) with 2% success rate. Tribrid stats (40 melee / 40 ranged / 40 magic / 28 defence / 5 prayer) — better than any T6+5 ring. 15% drop rate bonus.
⚔ COMBAT & WEAPON OVERHAUL
T5/T6 Special Attacks
All 6 T5/T6 weapons now have unique special attacks (50-55% spec drain):
- Ravencrest Sword (T5): Raven Strike — 1.35x damage, AGS-style slash
- Plumesteel Bow (T5): Steel Rain — 1.30x damage, fires 2 arrows
- Sporebloom Staff (T5): Toxic Bloom — 1.30x damage, 1.50x accuracy
- Blightcrusher Whip (T6): Crushing Blight — 1.50x damage, devastating lash
- Duskfang Bow (T6): Dusk Barrage — 1.45x damage, fires 2 shadow arrows
- Decaywood Staff (T6): Shadow Decay — 1.45x damage, shadow corruption blast
Weapon Fixes
- All custom bows no longer require ammo (Crystal Bow type)
- All custom staffs can now auto-cast spells (were missing from SPECIAL_AUTOCAST_STAFFS)
- Magic attack speed now reads from equipment JSON (T3+ staffs attack at 3 ticks)
- Special attack bar fixed for powered staffs
- Nile Scythe animation changed from Scythe (visual glitches) to Halberd
- Typsy Bow: no ammo, long range works, Dark Bow inheritance
- Poison system completely fixed — all sources now work (DDS, tentacle, venom enchant, etc.)
- Scroll of Vampirism +3% life steal now actually works in combat
Ring & Equipment Fixes
- Luck of the Dwarves: restored 10% drop rate + added +10 combat stats
- Fortuna Ring infusion: 15% drop rate bonus now works when infused into cosmetic rings
- Ring of Coins + Ring of Wealth (i): auto-pickup works when infused
- Celestial Ring: fixed not being wearable, +4 invisible mining levels
- Crystal Armor: added missing ranged damage boost (+5% helm, +15% body, +10% legs)
- Imbued Heart timers fixed: no longer persist after death/restoration pool
- 12 new set bonuses for T3-T6 gear (scaling melee/ranged/magic/prayer)
🔨 SKILLING, ECONOMY & QOL
Fishing XP Rebalance
Fishing XP divisor increased from 2.0 → 5.0 (between gathering skills at 2.0 and Slayer/Agility at 7.0). Fishing is now significantly harder to level. Game mode rates: FAST 4x, NORMIE 2x, DEGEN 1x, CHAD 0.2x base XP.
Mining & Woodcutting Yield Buff
- Stamina drain reduced from 3 to 2 per tick (lasts 50% longer)
- Ore success rates buffed ~50-60% across all tiers
- Expected yield per stamina bar roughly tripled
XP Lamp Rework
- XP Lamps now use a dialogue-based skill picker (multi-page, 5 pages)
- Excluded skills: Hunter, Construction, Runecrafting, Herblore, Farming
- Antique Lamp: 20K XP (10K iron) | Blessed Lamp: 50K XP (25K iron) | Dark Relic: 1K XP (500 iron)
- Removed XP Lamps from Crystal Shard Shop
Economy & Shops
- Crystal Shard Shop prices reduced ~80% (Enhanced Key 5K→1K, Stardust Pickaxe 25K→5K)
- Removed coins from Crystal Shard Shop (was broken)
- Stardust Shop coins now cost 10K stardust each
- Vote tickets now have "Claim All" right-click option
- ::vials command for auto-breaking empty vials
- Skilling Points Shop sell-back at 10% (500 pts per outfit piece)
Golden Prospector & Outfits
- Golden Prospector Armor: +2 invisible mining levels per piece (+8 full set), 5% XP per piece, 10% double ore at 99
- Fixed all skilling outfit IDs (Graceful, Angler, Pyromancer, Farmer were mixed up)
- Gem Forge models: all 8 gem types have unique models per quality (48 models)
🏆 BATTLE PASS & DAILY TASKS — SKILLING EXPANSION
Battle Pass Skilling Missions
New daily missions: "Gain 25K Skilling XP" (+75 BP XP) and "Gain 50K Skilling XP" (+100 BP XP). All non-combat skills count.
9 New Daily Skilling Tasks
Cooking, Mining, Fishing, Woodcutting, Thieving, Fletching, Smithing, Prayer, Firemaking. Each rewards 500K coins + 1 Verdite Reward Gem. Check with ::tasks.
📖 COLLECTION LOG & LEADERBOARD OVERHAUL
Rewards Massively Buffed
- Starter Zone: 2M-10M coins + pet boxes + DivineX bones + vote tickets
- Easy Zone: 5M-25M coins + pet boxes + DivineX bones + vote tickets
- Medium Zone: 25M-100M coins + pet boxes + DivineX bones + vote tickets
- Global Bosses: 10M-1.5B coins + 2-5 pet boxes + 50-1500 vote tickets
- All Pets Log: 500M coins + 500 Vote Tickets + 2K DivineX + Genie pet
- Pet mystery box cross-logging fixed (pets count in ALL applicable logs)
Weekly PVM Leaderboard — Buffed
- 1st Place: 100M GP + $20 Bond (was 10M + $10)
- 2nd Place: 50M GP + 200 Vote Points (was 200 VP)
- 3rd Place: 25M GP + 125 Vote Points (was 125 VP)
🔍 QOL: CTRL+HOVER & ANNOUNCEMENTS
Ctrl+Hover Item Info
Hold CTRL and hover over items to see stats. Food shows healing, potions show effects, pets show tier and perk description. Color-coded by tier (Divine gold, Legendary orange, etc.).
Announcement System Overhaul
Multiple announcements now stack upward. Configurable duration, per-player hide, persist across login, auto-expire. Staff can "Remove for Everyone".
🔧 BUG FIXES — OVER 100 FIXES
This patch includes the largest batch of bug fixes in DivineX history.
Critical Fixes
- Poison system completely fixed (was dealing 0 damage)
- Global boss spawn timer no longer runs 2x fast (TaskManager double-tick bug)
- Lamp timers (Double Drops/XP/Resources/Bonus XP/Slayer) now actually count down
- Giants Foundry ores no longer lost on disconnect
- Grand Exchange no longer shows wrong item when clicking a listing
- Well of Goodwill perk thresholds fixed (first 30 min was doing nothing)
- Instance auto-close safety net prevents orphaned instances leaking height levels
Combat & Pet Fixes
- CLEAVE enchantment no longer splashes your own pet
- Anti-poison now reduces poison puddle damage to 1
- Puppadile pet +8% slayer points now works across all zones
- Poison HP bubble no longer stays green permanently after relog
- Olm pet can now be picked up (client-side pet flag fallback added)
- All melee monsters now walk up to players before attacking (no melee-from-range bug)
- Force chat prayer flick warnings added to all boss attacks
Progression & Instance Fixes
- Easy Zone instance portal now requires monster unlock
- Instance loot chest redirect only applies to instanced NPCs (no overworld interference)
- ::stuck now cleans up Easy Zone instances
- ::returnmaster works after logout for all zones
- Slayer auto-reward on task completion (no return trip needed)
- Shooting stars fixed (Java/Kotlin unified, depleted stars can't be mined)
- Gem Forge mining stops with "inventory full" message (no silent banking)
- Gem Forge "Another Task" dialogue no longer closes from level-up popup
Model & Animation Fixes
- Fixed model ID overlaps between donator bonds and Medium Zone NPCs
- Removed 38+ orphan/duplicate model files causing visual conflicts
- Briarfiend, Mossghast, Witherbark, Shriekclaw — all animations corrected
- All Medium Zone combat levels now display correctly
- Starter & Easy Zone combat levels fixed (were all showing level 5)
- Inventory Viewer plugin fixed (was never updating after first frame)
- Unusual Fish ground option "Eat" removed (only "Take" on ground now)
🚀 COMING SOON — THE ROADMAP
Here's what's on the horizon. We're building something massive.
Road to Release - Patch 1.0.8
PinnedROAD TO RELEASE Patch 1.0.8 February 28th, 2026 40+ ...
ROAD TO RELEASE
Patch 1.0.8
February 28th, 2026
Massive donator system overhaul! We've replaced the old ticket & ring system with tradeable Bonds, reworked all donator perks across 7 tiers, and fixed a ton of bugs. Donator ranks are now permanent and based on total amount donated - no rings required!
💰 New Bond System MAJOR
Tradeable Donator Bonds
Donations now give tradeable Bonds instead of tickets directly. Bonds can be traded to other players or redeemed for Donator Tickets!
| Bond | Value | Tickets on Redeem |
|---|---|---|
| Bond ($5) | $5 | 5 Tickets |
| Bond ($10) | $10 | 10 Tickets |
| Bond ($20) | $20 | 20 Tickets |
| Bond ($50) | $50 | 50 Tickets |
| Bond ($100) | $100 | 100 Tickets |
- All bonds are stackable and tradeable
- Each bond has a unique custom model and color-coded value label
- Click "Redeem" to convert bonds into Donator Tickets + auto-rank upgrade
- Donations are automatically broken into the most efficient bond combination
💡 Example: A $37 donation gives: 1x Bond ($20) + 1x Bond ($10) + 1x Bond ($5) + 2 Donator Tickets
Permanent Ranks (No More Rings!)
Donator ranks are now permanent and based on your total donated amount. No more equipping rings!
- Old system: Equip a ring to activate rank, lose rank when unequipped
- New system: Rank is set automatically and permanently based on total donated
- Rank auto-updates on donation claim, bond redemption, and login
- Legacy donator rings have been removed from all players
⭐ 7-Tier Donator Perk Rework MAJOR
Combat & PVM Perks
| Perk | Donator $10 |
Elite $50 |
Supreme $100 |
Divine $250 |
Mythic $500 |
Celestial $1K |
Eternal $3K |
|---|---|---|---|---|---|---|---|
| Drop Rate Bonus | +5% | +10% | +15% | +20% | +25% | +30% | +40% |
| Pet Rate Bonus | +3% | +5% | +8% | +12% | +15% | +20% | +25% |
| Double Drop Chance | - | - | 3% | 5% | 8% | 12% | 15% |
| Boss Points/Kill | +1 | +2 | +3 | +4 | +5 | +6 | +8 |
| XP Multiplier | 1.05x | 1.10x | 1.15x | 1.20x | 1.30x | 1.40x | 1.50x |
| Bonus Slayer Points | +3 | +5 | +8 | +12 | +15 | +20 | +25 |
| Superior Spawn Rate | +5% | +10% | +15% | +20% | +25% | +30% | +40% |
| Prayer Drain Reduction | - | - | 10% | 15% | 20% | 30% | 50% |
| Spec Restore Speed | - | - | +25% | +25% | +50% | +50% | +75% |
| Coin Drop Bonus | +10% | +15% | +20% | +30% | +35% | +40% | +50% |
Automation & QoL Perks
| Perk | Unlocks At | Description |
|---|---|---|
| Auto-Bury Bones | Supreme ($100) | Bones are automatically buried for full Prayer XP on drop |
| Auto-Collect Coins | Mythic ($500) | Coin drops go directly to your inventory |
| Colored Yell | Donator ($10) | Colored yell messages in chat |
Commands & Access
| Command | Required Rank | Description |
|---|---|---|
| ::heal | Elite+ | Restore HP (home only, 2min cooldown) |
| ::bank | Divine+ | Open bank anywhere |
| ::spec | Mythic+ | Restore special attack (home only, 3min cooldown) |
| ::toggleautobury | Supreme+ | Toggle auto-bury bones on/off |
| ::toggleautocollect | Mythic+ | Toggle auto-collect coins on/off |
| ::pzone | Divine+ | Premium Zone (Coming Soon) |
| ::lzone | Celestial+ | Legendary Zone (Coming Soon) |
🐛 Critical Donator Perk Bug Fixes
Drop Rate Bonus Was Not Working CRITICAL FIX
- Bug: Donator drop rate bonus was returning incorrect values, resulting in no bonus being applied at all
- Fix: Drop rate bonus now correctly applies for all donator ranks
- Example: Elite Donator now properly gets +10% drop rate as intended
Pet Rate Bonus Was Not Working CRITICAL FIX
- Bug: Pet drop rate bonus was never applied because the return value was below the threshold checked by all 9 skilling systems
- Fix: Pet rate bonus now correctly improves pet drop chances across Mining, Woodcutting, Fishing, and all other skills
Double Drop Chance Precision Bug FIX
- Bug: Floating-point precision error meant Supreme's 3% double drop chance was actually rolling as 2%
- Fix: Corrected calculation to use proper rounding
Slayer Points Not Giving Donator Bonus on Contracts FIX
- Bug: Completing Starter Zone and Easy Zone slayer contracts did not apply donator bonus slayer points
- Fix: Both contract systems now properly award bonus slayer points based on donator rank
- Example: Mythic Donator now gets +15 bonus slayer points on contract completion as intended
✨ Quality of Life Improvements
- Confirmation Messages - Auto-bury, auto-collect coins, double drops, and slayer point bonuses now display info messages so you can see your perks working
- ::commands Updated - The ::commands list now accurately shows which rank unlocks each command
- Toggle Perks - Use ::toggleautobury and ::toggleautocollect to enable/disable automation perks as needed. Settings persist across logins
- Bond Value Labels - Bonds display their dollar value ($5, $10, $20, $50, $100) with color-coded labels in your inventory
⚖ Balance Changes
- Sandwich Lady Frequency Reduced - Anti-macro random events now trigger less frequently (1/50 per gather tick instead of 1/15) with a 5-minute cooldown between events
- Auto-Bury Full XP - Auto-bury bones now grants full bury Prayer XP instead of half
🗑 Donator Ring Removal
The old donator ring system has been completely removed:
- All legacy donator rings automatically removed from inventories, banks, and equipment on login
- Equipping/unequipping rings no longer affects donator rank
- Ring-related shop logic, death protection, and cosmetic infusion blocks removed
- Your rank is now permanent based on total donated amount
🌟 Road to Release 🌟
Thank you for supporting DivineX! Your donations keep the server running and growing.
Have a bug to report or suggestion? Let us know on Discord!
Road to Release - Patch 1.0.7
PinnedRoad to Release PATCH 1.0.7 The Devourer, Gem Forge, Home Redesign, Skilling Rebalance & More ...
Road to Release
PATCH 1.0.7
The Devourer, Gem Forge, Home Redesign, Skilling Rebalance & More
Patch 1.0.7 is our biggest update yet — a brand new Crafting minigame, a massive voting boss rework, a complete home redesign, skilling rebalance, enchantment system, and tons more. Here's everything that's changed.
🔮 NEW: THE GEM FORGE — Crafting Minigame
A brand-new multi-stage crafting minigame in the mines of Keldagrim! The primary training method for Crafting (levels 1-99) with secondary Mining XP.
How to Get There
Head to Keldagrim and speak with Grunvik, the dwarven foreman. Use the Gem Forge teleport in the Minigames category, or ask Grunvik for a full in-game tutorial.
Step 1 — Get an Order
Talk to Grunvik to open the Order Board. You'll see 10 randomly generated orders across 3 pages, ranging from 1-star (easy) to 5-star (hard). Each order requires specific gems at specific quality tiers. Re-roll the board every 30 seconds. Harder orders give more XP, Favor, and better pet chances.
Step 2 — Mine Gem Rocks
Head into the mine and swing your pickaxe at gem rock piles. There are 8 gem types spanning the full level range. Your pickaxe must match the tier. Failed extractions produce Cracked Gems (junk). Rocks deplete after 3-5 extractions and respawn in 10-15 seconds.
| Gem | Crafting Lvl | Tier | Success Rate |
|---|---|---|---|
| Verdite | 1 | 1 | 90% |
| Azurite | 10 | 2 | 80% |
| Violite | 30 | 3 | 70% |
| Obsidianite | 50 | 4 | 60% |
| Lunarite | 70 | 5 | 50% |
| Glacite | 80 | 6 | 40% |
| Emberite | 90 | 7 | 30% |
| Divinite | 99 | 8 | 20% |
Step 3 — Process at Stations
Take your uncut gems to one of three processing stations to cut them to the quality your order requires. Higher quality = more XP but riskier. Failed cuts at lower qualities destroy the gem, while higher qualities safely downgrade instead.
| Quality | Station | XP Multi | Success | On Failure |
|---|---|---|---|---|
| Rough Cut | Cutting Station | x0.7 | 75% | Destroyed |
| Cut | Cutting Station | x1.0 | 60% | Destroyed |
| Polished | Polishing Wheel | x1.3 | 50% | Downgrades to Cut |
| Brilliant | Precision Table | x1.6 | 40% | Downgrades to Polished |
| Flawless | Precision Table | x2.0 | 30% | Downgrades to Brilliant |
Step 4 — Fill the Sorting Sacks
Once you have the correct gems at the right quality, deposit them into the color-coded sorting sacks in order (left to right). Your progress syncs to the RuneLite sidebar plugin in real time.
Step 5 — Turn In for Rewards
When all sacks are filled, talk to Grunvik to claim your rewards:
- Crafting XP — scales with gem tier, quality, quantity, and order difficulty
- Mining XP — 10% of Crafting XP earned
- Dwarven Favor — the minigame's unique currency, scales with difficulty
- Reward Gems — one per unique gem type in your order (used at the Fusion Anvil)
- Pet Roll — 1/500 base chance, improving with harder orders (down to 1/100)
⚔ FUSION ANVIL & ENCHANTMENT SCROLLS
Convert Reward Gems into powerful Enchantment Scrolls (Crafting 70+)
Common Enchantment Scrolls
Each scroll costs 10 reward gems of a specific type. Last 2 hours.
| Reward Gem | Scroll | Effect | Slot |
|---|---|---|---|
| 10x Verdite | Scroll of Strength | +15 Melee/Ranged/Magic Attack | Weapons |
| 10x Azurite | Scroll of Precision | +5% Critical Strike Chance | Weapons |
| 10x Violite | Scroll of Vampirism | +3% Life Steal | Armor |
| 10x Obsidianite | Scroll of Warding | +25 Defense | Any |
| 10x Lunarite | Scroll of Accuracy | +15 Melee/Ranged/Magic Attack | Any |
| 10x Glacite | Scroll of Rejuvenation | +2 HP per regen tick | Armor |
| 10x Emberite | Scroll of Sorcery | +15 Magic Bonus | Weapons |
| 10x Divinite | Scroll of Wisdom | +10% Combat XP | Accessories |
Rare Enchantment Scrolls NEW
A new tier with unique gameplay perks. Cost 20 reward gems across 3 types (10 + 5 + 5). Last 4 hours.
| Scroll | Effect | Slot |
|---|---|---|
| Scroll of Cleaving | Melee hits splash to 2 adjacent NPCs for 40% damage | Weapons |
| Scroll of Fury | +25% damage when below 50% HP | Weapons |
| Scroll of Venom | 15% chance to poison target (8 damage) | Weapons |
| Scroll of Vitality | +15 max Hitpoints | Armor |
| Scroll of Fortitude | 10% damage reduction | Armor |
| Scroll of Thorns | Reflect 10% of incoming damage to attacker | Armor |
| Scroll of Devotion | 15% slower Prayer drain | Accessories |
| Scroll of Fortune | +5% NPC drop rate bonus | Accessories |
👜 GEMCUTTER'S OUTFIT & REWARDS
Spend Dwarven Favor at Grunvik's shop for powerful Gem Forge gear
Gemcutter's Outfit (5-Piece Set)
A skilling set with stacking bonuses inside the Gem Forge:
| Bonus | Per Piece | Full Set (5pc) |
|---|---|---|
| Mining Success Rate | +4% | +28% |
| Cutting Success Rate | +4% | +28% |
| Dwarven Favor Earned | +7% | +45% |
| XP Earned (on turn-in) | +3% | +20% |
| Bonus Reward Gems | — | +1 at 3pc, +2 at 5pc |
With the full outfit, Divinite mining goes from 20% to 48% success, and Flawless cutting goes from 30% to 58%.
Skilling Bag NEW
Available for 25,000 Dwarven Favor. Works like a Looting Bag but for skilling materials. Holds 28 items, usable anywhere.
- Open — View contents with Withdraw-1/5/All/X options
- Deposit — Store items from your inventory
- Bank Integration — Banking the bag opens a special deposit view
- Stores all tier skilling items, Gem Forge materials, and Reward Gems
Gem Forge Key & Reward Vault NEW
Purchase a Gem Forge Key for 5,000 Dwarven Favor. Unlock the reward vault door, open the chest with a mystery box spinning interface, and spin for gems.
- Each chest gives 2-3 rolls from a tiered loot table
- Common (~65%): Uncut Verdite/Azurite/Violite, Cracked Gems
- Uncommon (~20%): Uncut Obsidianite/Lunarite/Glacite, Reward Gems
- Rare (~7%): Uncut Emberite/Divinite, higher-tier Reward Gems
- Very Rare (~2%): Glacite/Emberite/Divinite Reward Gems — triggers world announcement
Cracked Gem Exchange
Right-click "Exchange" on Grunvik to turn in Cracked Gems for 3 Dwarven Favor each. A small but useful way to recycle failed extractions.
RuneLite Plugin Integration
- Dwarven Favor counter — syncs automatically on login
- Active order tracking — shows your current order requirements and progress
- Real-time sack progress — updates as you deposit gems
💀 VOTING BOSS REWORK — THE DEVOURER
The Celestial Warden has been completely reworked into a terrifying Mimic-themed world boss!
New Boss Identity REWORK
Brand new custom Mimic model with unique animations. 3-phase combat with Mimic-themed mechanics. Same scaling system — HP scales based on player count, defense nerfed for solo viability.
3-Phase Combat
- Phase 1 (100%-66% HP) — Devouring Bite (melee), Acid Spit (ranged), Tongue Lash (avoidable AoE)
- Phase 2 (66%-33% HP) — Mimic Tongues spawn — boss is IMMUNE until all tongues are destroyed. Treasure Shower rains projectiles across the arena
- Phase 3 (33%-0% HP) — ENRAGED — faster attacks, Consuming Maw (unavoidable AoE, reduced by Protect from Magic), Devouring Frenzy (rapid multi-hit combo)
New Per-Player Reward System
- Loot no longer drops on the floor for first-come-first-serve
- A Voting Boss Chest spawns when the boss dies
- Each player receives individual loot based on their damage contribution (5-10 items)
- Reward interface pops up showing all your loot (like Chambers of Xeric)
- Ultra rare drops (rare tools, legendary mystery box) awarded to top contributor
- Items overflow to bank if inventory is full
Expanded Loot Table
- Removed most OSRS items (no more halos, clue rewards, tier items)
- Kept Donator Tickets and Pets as rare drops
- Drops are now primarily custom items: Vote Tickets, Starter Zone Materials, Mystery Boxes, Crafting Materials
- NEW: Easy Zone boss materials now drop — Blightclaw, Tidalfiend, Voidreaver, Grimfang, and Thundermaw drops included
- Ultra rare skilling tools (1/15,000) and Legendary Mystery Box (1/25,000) still available
🏠 HOME REDESIGN
A completely new home layout with dedicated skilling zones
- Completely redesigned home area layout with new skilling zones
- Trees and rocks have been repositioned across dedicated skilling areas
- All trees and rocks are now permanent — they never deplete or turn into stumps
- Fishing spots are permanently locked in place and will never move
🌐 TELEPORT INTERFACE OVERHAUL
Cleaner, smarter teleports with helpful descriptions
- Removed individual Woodcutting, Woodcutting 2, Thieving, and Fishing teleports
- Added Skilling Zone 1 — Level 1-30 Trees and Ores, Thieving Stalls, and Fishing
- Added Skilling Zone 2 — Level 50-80 Trees and Ores, Thieving Stalls, and Fishing
- Added Skilling Zone 3 — Level 90-99 Trees and Ores, Thieving Stalls, and Fishing
- Added descriptions to all teleport entries so players know what each location offers
- Starter Zone: "Start here - T1 & T2 Armor and Weapons"
- Easy Zone: "Drops T3 & T4 Armor and Weapons"
- Shops: "Donator Shop, Boss Collection Shop, Vote Shop, and Collection Log Shop"
- Shops2: "Resource Shop"
- Removed AFK Zone teleport from spellbook and teleport interface
❌ AFK ZONE REMOVED
The AFK Zone has been completely removed from the game
- AFK Tickets, AFK Trees, AFK Rocks, and AFK Lootboxes have been removed
- AFK timer overlay has been removed
- Players are no longer exempt from inactivity kicks in the AFK zone
⛏ SKILLING REBALANCE
Gathering skills overhauled with OSRS-style formulas and new mechanics
OSRS-Style Rates
- Axe success rates rebalanced to OSRS-style formula (~25% at same tier, scaling for lower tiers)
- Ore catch rates rebalanced with proper OSRS-style low/high values per tier
- Fish catch rates now use proper OSRS formula with low/high intercepts
New Mechanics NEW
- Stamina System — added to all gathering skills (Woodcutting, Mining, Fishing)
- Anti-Macro System — rolls on every gathering click
- Critical Swing — 1/15 chance for 1.5x XP per gather
- Fishing Opportunity — chance for bonus catches for 1 minute
Other Skilling Changes
- Added higher-tier fishing nets: Obsidianite, Lunarite, Glacite, Emberite, and Divinite nets
- Rare trees/rocks (Glacite, Emberite, Divinite) static spawns now never deplete — only manager-spawned versions deplete and respawn at random locations
👚 SKILLING OUTFIT BONUSES IN EQUIPMENT STATS
The Equipment Stats panel now displays active skilling outfit bonuses in cyan text, alongside pet perks (orange) and enchantments (purple). Supports 10 outfits including Lumberjack, Prospector, Angler, Rogue, Farmer's, Pyromancer, Raiments of the Eye, Graceful, Zealot's, and Gemcutter's.
The panel now supports up to 6 bonus lines (up from 4) so pet perks, enchantments, and outfit bonuses can all display together.
⚔ EQUIPMENT & OTHER CHANGES
Poison Dart Frog Bow
- Now fires bolt projectiles (crossbow-style) while keeping bow stance animations
- Changed from 2-handed to 1-handed — can now use a shield
- No ammo required (built-in projectile like Riftshot Bow)
PVM Weekly Leaderboard
- 1st place now receives a Donator Ring in addition to 10M GP
- Adjusted vote point rewards for 2nd and 3rd place (200 and 125 respectively)
Custom Cosmetic Items
Four new custom-modeled cosmetics: Bunny Ears (Head), Easter Basket (Weapon), Fire Max Cape (Cape), Sled (Weapon)
Custom Pest Control Monsters
Six new custom-modeled Pest Control monsters: Brawler, Defiler, Ravager, Shifter, Spinner, and Torcher
Website Updates
- Donation Store now shows up to 50 entries with scrollbar (was limited to 3)
- Recent Donators now display donation date
- Payment system switched to PayPal Friends & Family with auto-credit via IPN
⚖ BALANCE CHANGES
- Shooting Star stardust now scales with star tier (Tier 9 gives 5 stardust, Tier 1 gives 1)
- First miner bonus now properly doubles stardust for the first 300 mines
- Gemcutter's Outfit shop prices increased (total: 45,000 Dwarven Favor)
🐛 BUG FIXES
- Fixed Dwarven Favor not syncing to RuneLite plugin on login
- Fixed Gemcutter's Outfit pieces not being equippable
- Fixed "< Prev" button on Gem Forge order selection screen
On The Horizon
COMING SOON
A LOT of content is on the way. Here's a sneak peek at what's next.
🔥 Stay tuned — this is just the beginning.
📥 DOWNLOAD THE NEW LAUNCHER
Head to #beta-tester-launcher in our Discord to download the latest launcher.
The download link is pinned at the top of the channel. Grab it and you're good to go!
Thank you for being part of DivineX!
Your feedback and suggestions drive every update. Keep them coming!
Road to Release — Patch 1.0.7 | February 2026
Road to Release - Patch 1.0.6
PinnedRoad to Release PATCH 1.0.6 AFK Zone, Skilling Overhaul & More ...
Road to Release
PATCH 1.0.6
AFK Zone, Skilling Overhaul & More
Patch 1.0.6 is our biggest update yet — a brand new AFK Zone, a complete skilling overhaul, new armor sets, and dozens of quality-of-life improvements. Here's everything that's changed.
💤 AFK ZONE
Skill while you're away — a brand new way to progress
Dedicated Skilling Area NEW
A brand new area at home with dedicated mining, woodcutting, and fishing spots. Resources never deplete — click once and skill forever as long as you have AFK time remaining.
AFK Ticket System
Purchase AFK Tickets for 100,000 GP each. Each ticket grants 30 minutes of AFK skilling time, and time stacks with existing balance. New accounts start with 8 free tickets to get you started!
Balanced Rewards
AFK Zone gives significantly reduced rewards to keep active skilling rewarding: 5% chance to receive resources and 75% less XP. Home skilling gives 4x more XP than AFK Zone skilling. When your AFK time runs out, skilling automatically stops.
Easy Access
Get there with ::afk or ::afkzone, or use the new "Teleport to AFK Zone" option in the spellbook teleport menu. An AFK Zone vendor NPC lets you buy tickets in batches of 1, 5, or 10. Custom fishing nets (Verdite through Divinite) work on AFK Zone fishing spots.
⛏ SKILLING OVERHAUL
Resource gathering feels more like real OSRS
Randomized Depletion
Trees now have a 1/50 chance to fall per log instead of falling after every chop. Ore rocks have a 1/50 chance to deplete per hit instead of depleting after every mine. This means you can get multiple resources per spot!
Fishing Rework
Fishing spots outside the AFK zone now periodically shift (1/15 chance per tick), requiring you to re-click — just like OSRS. Fishing tick rate changed from 3 ticks to 5 ticks per attempt to match authentic OSRS rates.
⭐ SHOOTING STARS & STARDUST
New rewards and cleaner star mining
- Added Common Pet Box (200 stardust) and Medium Pet Box (750 stardust) to the Stardust Shop
- Moved Prospector Outfit from Skilling Points Shop to Stardust Shop exclusively
- Added Prospector Percy NPC at home to access the Stardust Shop
- Removed gems from shooting star mining — now only gives stardust and crystals
- Fixed shooting star quest tab teleport — now works properly
- Fixed "You mine a Stardust" chat spam when mining shooting stars
- Added Glacite, Emberite, and Divinite trees and rocks with fixed spawn locations across home
- Rare resource spawns now announce on server startup
🔮 STARDUST CRYSTAL ARMOR
End-game cosmetic gear for the dedicated grinders
4-Piece Crystal Armor Set NEW
Introducing the Stardust Crystal armor set — Helm, Body, Legs, and Boots. Fully equipable with custom models forged from crystallized stardust.
Designed to Be a Grind
Available from Prospector Percy's Stardust Shop at premium prices:
🧑 THIEVING BUFFS
- Buffed the Home Stall — XP and gold rewards now scale much better with your Thieving level
- Gold rewards significantly increased at higher levels (e.g. level 99: 1,500–5,000 gold per steal)
- Lockpick now guarantees more gold — rolls from the upper half of the gold range with a 50% bonus, so it always outperforms stealing without one
🎨 VISUAL OVERHAULS
Fresh looks for iconic gear
Genesis Login Armor REDONE
The Genesis login armor has been completely remodeled with updated visuals. Look fresh from the moment you log in!
Tier 1 & Tier 2 Armor REDONE
Both Tier 1 and Tier 2 armor sets have received brand new models. Gear up and look the part!
🐛 BUG FIXES
Over a dozen bugs squashed this patch
- Fixed Giants' Foundry alt+tab glitch — interfaces no longer close when alt+tabbing inside the foundry
- Fixed lamp timer display glitching when over 24 hours — timers now properly display hours and minutes
- Fixed lamp chat messages to show hours/minutes format instead of raw minutes for long durations
- Fixed Gem Forge order interface missing Prev/Next page navigation buttons
- Fixed AFK Ticket item ID conflict — was giving Imbued Heart instead of AFK Ticket
- Fixed chat spam in AFK Zone — "You catch..." message now only appears when you actually receive a fish
- Fixed bank chest at altars now faces East correctly
- Fixed Gem Forge RuneLite plugin not highlighting Polishing Wheel, Precision Table, and Fusion Anvil
- Fixed Dwarven Favor not syncing to the RuneLite plugin after purchasing from the reward shop
- Fixed Discord webhook logs showing wrong username in the header
- Fixed ::copy command — now only copies equipment (use ::copyinv for inventory)
- Crystal Shard Trader now shows "Coming Soon..." (content planned for future update)
On The Horizon
COMING SOON
A LOT of content is on the way. Here's a sneak peek at what's next.
🔥 Stay tuned — this is just the beginning.
📥 DOWNLOAD THE NEW LAUNCHER
Head to #beta-tester-launcher in our Discord to download the latest launcher.
The download link is pinned at the top of the channel. Grab it and you're good to go!
Thank you for being part of DivineX!
Your feedback and suggestions drive every update. Keep them coming!
Road to Release — Patch 1.0.6 | February 2026
Road to Release - Patch 1.0.5
PinnedRoad to Release PATCH 1.0.5 New Gear, New Systems, Massive Fixes 6 ...
Road to Release
PATCH 1.0.5
New Gear, New Systems, Massive Fixes
Patch 1.0.5 brings new equipment, a community poll system, tons of QoL improvements, and over 20 critical bug fixes. Here's everything that's changed.
🥄 NEW EQUIPMENT
Gloves, Boots, and Cape reworks for T1 & T2
T1 & T2 Gloves & Boots NEW
Added Gloves and Boots to both Tier 1 and Tier 2 equipment sets. Complete your gear loadout!
T1 Tribrid Cape REWORK
T1 Cape has been reworked into a Tribrid Cape — now gives stats for all 3 combat styles (Melee, Ranged, Magic). One cape to rule them all.
T2 Two Way Cape REWORK
T2 Mage Cape has been reworked into a Two Way Cape — now gives stats for both Magic and Ranged. Perfect for hybrid builds.
🗳 CUSTOM POLL SYSTEM
Your voice matters — shape the future of DivineX!
- Submit suggestions and vote on upcoming content directly in-game
- Find Poll Stations at the banks to submit your ideas
- Community-driven development — the most voted suggestions get prioritized
⚠ Note: We're still polishing the interface — some visual scuffs are being fixed, but submitting suggestions works!
💰 GRAND EXCHANGE UPDATE
Sell more items, earn more gold
- Added more items to the G.E. sell list
- Access the G.E. by right-clicking the bank
🛒 SHOP UPDATES & ECONOMY
- Shop updates and improvements across the board
- Removed ALL Bottomless Potions from the game
⬆ NPC BUFFS
💰 Wealthy Man — Buffed!
Now gives cash on every single pickpocket. No more dry streaks — every attempt is rewarding!
🧮 Genie — Buffed!
Genie rewards have been improved. You can now view all Genie perks by examining the Genie in-game to see exactly what you can earn.
🔐 PASSWORD RESET SYSTEM
Added the ::resetpassword command
Password resets are now handled securely through email verification. No more contacting staff for password issues!
🎲 GAMBLING CHANGES
- Flower Poker Draw Fix — Ties now replant flowers and continue the game instead of ending it
- Ironman Restriction — Ironman accounts can no longer gamble at all
💻 CLIENT & OVERLAY IMPROVEMENTS
XP Drops Fixed
XP drops no longer stack on top of each other. They now smoothly fade away as intended with proper movement speed and transparency.
Divine Potion Timer Overlays
All 8 Divine Potions now display timer overlays on your screen, so you always know exactly when your boost expires:
💀 SLAYER FIXES
- Fixed Slayer commands not working properly
- Fixed slayer task amounts — increased default task sizes
- Fixed slayer task extend perk allowing re-purchase of already owned extends
- Fixed Death's Touch slayer perk not activating
- Fixed Bracelet of Slaughter and Expeditious Bracelet not working
- Fixed Easy Zone slayer not keeping Starter Zone task streak
👾 GLOBAL BOSS FIXES
- Fixed global boss announcements not disappearing after the boss dies or despawns
- Fixed global boss instances not cleaning up properly after death
- Fixed Starter Zone public room instance detection after 3-4 kills
- Announcements now auto-dismiss with a 3-minute fallback timer
🌱 STARTER ZONE UPDATES
- Starter Hellhound drops expanded — Full drop table now matches collection log with 12 unique drops
- Fixed instance timer mismatch between chat message and display
🎯 EASY ZONE FIXES
- Fixed collection logs for all Easy Zone monsters — logs now properly track drops
- Made Aquatic Membrane and other Easy Zone materials stackable in inventory
🐛 BUG FIXES
Over 20 bugs squashed this patch
- Fixed ground item duplication exploit
- Fixed bank withdraw -1 withdrawing all items instead of just 1
- Fixed bonecrusher only crushing 1 bone when multiple are dropped
- Fixed upgrade message showing wrong level number
- Fixed examine text issues (Stalker Bow speed, T4 gear, upgraded items)
- Fixed collection log shop not showing points in chat
- Fixed ::fixaccount and other commands not working for some players
⚠ IMPORTANT — CLIENT RESET REQUIRED
After this update, you must reset your client for all changes to take effect.
Delete your client cache and relaunch the game. This ensures all new overlays, timers, and XP drop fixes work correctly.
📥 DOWNLOAD THE NEW LAUNCHER
Head to #beta-tester-launcher in our Discord to download the latest launcher.
The download link is pinned at the top of the channel. Grab it and you're good to go!
Thank you for being part of DivineX!
Your feedback and suggestions drive every update. Keep them coming!
Road to Release — Patch 1.0.5 | February 2026
Road to Release - Patch 1.0.4
PinnedROAD TO RELEASE Patch 1.0.4 February 8th, 2026 50+ ...
ROAD TO RELEASE
Patch 1.0.4
February 8th, 2026
This massive update brings pet system overhauls, equipment balance changes, and tons of quality of life improvements. We're getting closer to release every day!
🐾 Pet System Improvements
Pet Persistence Through Server Restarts & Disconnections MAJOR
- Pets now persist through server restarts, logouts, AND unexpected disconnections (DC/DDoS)
- Previously: Pets would be lost when the server restarted or player disconnected
- Now: Pets automatically respawn when you log back in
- Players receive "Your pet has been restored!" message on login
💡 Technical: Pet item ID saved via ACTIVE_PET_ITEM_ID attribute in player save file. Fixed disconnect handling to preserve pet ID.
Equipment Interface Pet Perks NEW
- Pet perks now display on the equipment stats interface (21172)
- Shows up to 4 pet perks under "Other Bonuses" section
- Perks display top-to-bottom with no gaps
- Added weapon speed display ("Weapon speed" header + "Base: Xs" value)
- Pet name and Drop Rate bonus now shown in stats panel
Pet Perk System Audit & Verification
Verified all pet perks are properly integrated and working:
Damage bonuses (melee/ranged/magic/boss), accuracy bonuses, lifesteal
XP bonuses for all skills, level 99 resource bonuses
Venom/poison immunity, prayer save, spec restore, auto-pickup
General drop rate, boss drop rate bonuses
Slayer XP, slayer points, slayer task damage
Pets attack alongside player with random combat styles
✔ All pet examine texts updated to match their actual perks
Pet Perk Bug Fixes
- Fixed Chompy Chick not granting Ranged XP bonus (RANGED_XP_AND_AMMO perk now works)
- Fixed Puppadile not granting accuracy bonus (SLAYER_POINTS_AND_ACCURACY now gives +3% accuracy)
- Fixed Tektiny not granting damage bonus (SLAYER_POINTS_AND_DAMAGE now gives +3% damage)
- Added ammo save perk functionality:
- Chompy Chick: +5% ammo save chance
- Butch: +5% ammo save chance
- Butch (Legendary): +8% ammo save chance
- Added rune save perk functionality:
- Wisp: +5% rune save chance
- Wisp (Legendary): +8% rune save chance
- Displays message: "Your pet saved your runes for this cast!"
✔ All 90+ pet definitions verified to have matching perks in PetPerks.java
Pet Tiers
| Donator Exclusive | Genie, TzRek-Zuk, Bloodhound, Lil' Zik, Tumeken's Guardian (best perks) |
| Legendary | Jal-Nib-Rek, Nexling, Smolcano, Lil'viathan, Wisp, Baron, Butch (pet attacks!) |
| Epic | Smoke Devil, Kraken, Hydras, Hellpuppy, GWD Jr pets, Olmlet variants |
| Rare | Vorki, Baby Mole, Snakelings, Wilderness boss pets |
| Medium | Prince Black Dragon, Kalphite Princess, Dagannoth Jr pets |
| Common/Skilling | Beaver, Heron, Rock Golem, Giant Squirrel, Tangleroot, Rocky, Rift Guardian, Herbi, Phoenix, Chinchompas |
🛠 Equipment Stats Interface UI Fix
- Pet perk text (All Dmg, Drop Rate, Pet Attacks, Base) now uses same font as Melee/Magic/Range
- "Weapon speed" header now bold and larger (matches "Other Bonuses" style)
- Improved visual consistency across the equipment stats panel
📣 Yell Command Changes
- Yell messages now display in black text for better readability
- Added megaphone icon prefix to all yell messages
- Player titles now display in yell messages with their chosen color
- Format:
[Megaphone][Staff Rank][Donator Rank][Title] Username: Message
⚔ Equipment Balance Overhaul
Weapon Stat Rebalancing
- Fixed Genesis weapons being stronger than higher tier weapons
- Progression now properly follows: Genesis < T1 < T2 < T3 < T4
- Base next tier now always beats max (+5) previous tier
| Tier | Weapon Type | Old Base | New Base | At +5 |
|---|---|---|---|---|
| Genesis | Bow/Sword/Wand | 150 | 25 | 44 |
| T1 | Riftshot/Groundbreaker/Spellbound | 40 | 46 | 81 |
| T2 | Hawkeye/Embersteel/Manacrest | 64 | 82 | 144 |
| T3 | Stalker/Feral/Riftweaver | 100 | 145 | 254 |
T3 Armor Buffs
T3 armor buffed to ensure T3 +0 beats T2 +5. Affects Feral (melee), Stalker (ranged), Riftweaver (magic):
| Piece | Old Offense | New Offense | Old Defence | New Defence |
|---|---|---|---|---|
| Helm | 60 | 68 | 65 | 75 |
| Body | 108 | 120 | 120 | 138 |
| Legs | 80 | 89 | 92 | 103 |
Weapon Speed Rebalancing
Weapon speeds now properly progress with tier (higher tier = faster):
- Genesis weapons: 5 ticks (3.0s) - slowest starter weapons
- T1 weapons: 4 ticks (2.4s) - previously 5 ticks
- T2 weapons: 4 ticks (2.4s) - no change
- T3 weapons: 3 ticks (1.8s) - fastest
🌍 Easy Zone Monster Rebalancing
All Easy Zone monsters buffed ~45% to match T3 gear buffs. Maintains intended difficulty progression.
| Monster | Old HP | New HP | Old Def | New Def | Old Max Hit | New Max Hit |
|---|---|---|---|---|---|---|
| Sulphur Lizard | 1200 | 1750 | 110 | 160 | 28 | 41 |
| Wallasalki | 1800 | 2600 | 130 | 190 | 32 | 46 |
| Voidreaver | 2500 | 3600 | 160 | 230 | 38 | 55 |
| Grimfang | 8000 | 11500 | 190 | 275 | 45 | 65 |
| Thundermaw | 5000 | 7250 | 230 | 335 | 55 | 80 |
⚔ Easy Zone Combat Changes
- All Easy Zone monsters are now non-aggressive
- Prevents AFK cannon farming
- Players must engage monsters manually
- Affected monsters: Sulphur Lizard, Wallasalki, Voidreaver, Grimfang, Thundermaw
Tidalfiend (Wallasalki) Combat Fix
- Fixed melee attack hitting from range
- Tidalfiend now properly walks to the target before melee attacking
- Magic attacks still work at range as intended
- Combat alternates between magic and melee attacks
Easy Zone Materials Now Stackable
All 15 Easy Zone crafting materials are now stackable:
💰 Economy Changes
Vote Shop Pet Price Increase
Significantly increased all pet prices to account for bonus stacking (Well bonuses, LAMO bonuses, double website votes):
| Tier | Old Price | New Price |
|---|---|---|
| Common pets | 30-40 | 100-150 |
| Medium pets | 35-60 | 150-200 |
| Rare pets | 50-70 | 250-350 |
| Epic pets | 60-100 | 375-500 |
| High-tier pets | 100-150 | 500-750 |
Legendary pets remain exclusive to donation boxes (not in vote shop)
Cannon Set & Cannonball Changes
- Cannon set no longer includes 10,000 cannonballs when opened
- Now only gives: Cannon Base, Cannon Barrels, Cannon Furnace, Cannon Stand
- Cannonballs now sold at Resource Shop (NPC 2813) for 250gp each
- Stock: 10,000 cannonballs available
Pet Shop Availability Changes
- Removed Boss Points - Common Pets shop from dialogue
- Removed Donator Shop pet tabs (Pets 1, Pets 2, Rare Pets) from dialogue
- Boss Points shop now only shows: Supplies & Utilities, Medium Pets
- Donator Shop now only shows: Cosmetics & Rings
- Pets now primarily obtainable via: Vote Shop, Mystery Boxes, Boss drops, Skilling activities
✨ Quality of Life Improvements
- Well of Goodwill Status Fix - Quest tab now properly shows On/Partial/Off states with colors
- Interface Tab Switch Fix - Switching tabs no longer closes bank/shop interfaces
- Ground Item Drop System - All items now only drop on walkable tiles (prevents unreachable loot)
- Vote Boss Loot Fix - Celestial Warden loot now only drops on walkable tiles
- Fortuna Ring Craft Rate Buff - Increased from 2% to 4% success rate
- Slayer's Greed Perk - Blood money now drops inside instances
- Staff Login Announcements - Now display in rainbow text
- Voting Boss & Global Boss - Changed countdown text from yellow to black for visibility
🐛 Bug Fixes
- Superior Slayer Spawn Message - Fixed showing [Error] [Superior] [Info], now displays correctly
- Giants' Foundry Command - ::gf now shows correct welcome message
- Equipment Stats Weapon Speed - Now properly updates when equipping/unequipping weapons
- Pet Perks - All perks now properly apply bonuses (Chompy Chick, Puppadile, Tektiny fixed)
🛠 Staff Commands - Owner Item Manipulation
- Owners can now add/remove items when checking player bank or inventory
- Works with both online and offline players
- Click items in lookup interface to remove from player's inventory/bank
- Use items on lookup interface to add to player's inventory/bank
- Supports item metadata (upgrade level, enchantment)
- Added ::checkinv support for offline player inventory lookup
- Interface automatically refreshes after modifications
🌟 Road to Release 🌟
We're getting closer every day. Thank you for your patience and support!
Have a bug to report or suggestion? Let us know on Discord!
Road to Release - Patch 1.0.3
PinnedRoad to Release PATCH 1.0.3 Our Biggest Update Yet 150+ ...
Road to Release
PATCH 1.0.3
Our Biggest Update Yet
This is the largest content update in DivineX history. A brand new zone with 5 unique bosses, a complete slayer overhaul, community-driven events, full account sync, and dozens of quality-of-life improvements. Let's dive in.
THE EASY ZONE
A brand new combat zone with 5 unique bosses, each with custom mechanics
Blightclaw (Tier 1)
Sulphur Lizard | 1,200 HP
- Toxic Breath - Expanding poison cloud (1x1 to 3x3)
- Tail Whip - Directional sweep attack
Tidalfiend (Tier 2)
Wallasalki | 1,800 HP
- Sonic Screech - Stun if facing the boss
- Water Jet - Linear dodge attack with 3-tick warning
Voidreaver (Tier 3)
Void Walker | 2,500 HP
Grimfang (Tier 4)
Dark Beast | 8,000 HP
Thundermaw (Tier 5)
Thunder Drake | 5,000 HP
Easy Zone Features
- Teleport:
::easyzone - Fountain of Goodwill & Upgrade Pool located in the zone
- All 5 bosses added to Collection Log with GP rewards
- Each monster logs all 8 essence material drops
- Kill tracking for all Easy Zone monsters
SLAYER SYSTEM OVERHAUL
Extends actually work now, plus 5 new Easy Zone slayer tasks
MAJOR FIX: Extend System
The slayer extend system was completely broken since launch. Purchasing extends like "Goblin Grinder" had zero effect on task amounts. This has been fully rewritten - extends now properly apply a 1.4x multiplier to the matching task type.
5 New Slayer Tasks
| Monster | Amount | Weight |
|---|---|---|
| Blightclaws | 15 - 30 | 8 |
| Tidalfiends | 15 - 30 | 8 |
| Voidreavers | 12 - 25 | 7 |
| Grimfangs | 10 - 20 | 6 |
| Thundermaws | 10 - 20 | 6 |
5 New Extend Unlocks
Easy Zone slayer tasks unlock after completing the Starter Zone cure quest.
WELL OF GOODWILL
A community-driven donation system with server-wide bonuses
Donate coins to the Fountain of Goodwill and unlock massive server-wide buffs for everyone!
| Milestone | Bonus (30 min) |
|---|---|
| 1M GP | Double XP |
| 2M GP | Double Drops |
| 3M GP | Double Slayer XP & Points |
| 4M GP | Double Cash Drops |
| 5M GP | +10% Rare Drop Rate |
| 6M GP | +25% Pet Drop Chance |
| 7M GP | Double Votes + ALL Bonuses Active |
Top 10 contributors tracked. Donate by using coins on the Fountain of Goodwill.
CRAFTING & UPGRADE OVERHAUL
Complete rebalance of the entire crafting and upgrade system
+5 Required
Base items must be +5 to craft next tier
Gold Costs
5K to 5M GP per craft based on tier
Scaled Costs
Material costs increase 2-4x per tier
Crafting Success Rates
Upgrade Success Rates (+0 to +5)
Genesis Gloves & Boots Crafting
- Genesis Gloves and Genesis Boots can now be crafted at the Item Forge
- 85% success rate | Materials: 4 Verdite Logs, 2 Verdite Bars, 4 Azurite Logs, 2 Azurite Bars
- Serve as base items for Tier 3 boots and gloves (Feral, Stalker, Riftweaver)
BOSS POINTS & KILL TRACKING
New currency system and PvM progression
Boss Points
- Regular NPC kill: 1 Boss Point
- Boss kill: 5 Boss Points
- Spend at Krystilia's Boss Points Shop
- Tracked on Quest Tab
Kill Tracking
- All NPC kills now tracked
- Weekly kills tracked for leaderboard
- Displayed on Quest Tab
- Weekly reset with winner rewards
FULL ACCOUNT SYNC
Your in-game progress now syncs to the website in real-time
Change your password in-game? It syncs to the website. Use a Name Change Scroll? Website updates instantly.
CELESTIAL WARDEN - VOTING BOSS
World boss that spawns when the server reaches vote milestones
- Celestial Orb minion heals the boss if not destroyed quickly
- Common: Vote Tickets, Starter Zone materials
- Uncommon: Tier 6-8 Skilling Materials
- Rare: Pet Mystery Boxes (Medium, Rare, Epic, Legendary)
- Ultra Rare (1/5000): Divinite Tools
- Full Collection Log with 10 Donator Tickets + Legendary Mystery Box completion reward
QUALITY OF LIFE
Tons of improvements to make your experience smoother
Item Examine Shows Stats
Examining any equippable item now displays its combat stats: Melee, Ranged, Magic, Defence, Prayer, Attack Speed, and Required Level. Works for all custom and vanilla items.
Starter Zone Drop Table Rebalance
All 5 starter zone monsters now have significantly improved drop tables:
- Roll count increased from 2 to 4 per kill (twice as many drops)
- Common materials drop ~3x more frequently with higher quantities
- Progression items significantly more common (Goblin: 1/200, Imp: 1/250, Spider: 1/300, Zombie: 1/350, Skeleton: 1/400)
Skilling Clue Scrolls
All skilling actions now have a 1/500 chance to drop a clue scroll directly:
- Woodcutting, Fishing, Mining, Cooking, Firemaking, Thieving
- Clue tier scales with skill level (Beginner → Easy → Medium → Hard)
Thieving Buff
Home Stall coin rewards increased ~10x at high levels. Master Thief Stall buffed to 15K-35K GP per steal.
Junk Store Overhaul
Tiered pricing based on item value. Pets can now be sold. Items expire after 15 minutes. Other players can buy your items before they expire.
Magic Staff Damage Scaling
Magic staves now scale damage with magic level. Genesis Wand: ~8 at lvl 1 up to ~28 at lvl 99. Manacrest Staff attack speed increased.
Trading System
Upgraded items (+1 to +5) now degrade to +0 when traded. Warning displayed before trade completes. Banking and chest storage still preserve upgrades.
Lamp Timer Fix
All lamp timers now properly pause while logged off. Double Resources, Slayer Points, and all other lamp timers properly restore on login.
Preset System
8 pre-made presets (Main/Zerker/Pure Melee/Tribrid/Hybrid) + 8 custom player preset slots.
CLIENT IMPROVEMENTS
- XP drops slowed down and now show damage before the hit lands - much more readable
- Fixed rank and donator icon alignment and sizing for all iron modes and donator tiers
- Icons now vertically center properly with text
GAMBLING UPDATES
- Gamble Keeper now opens dialogue - Buy Dice Bag for 25 Donator Tickets
- Flower Poker: Flowers now plant going east; draw flowers replant automatically
- Dice Duel: Players teleported back to gambling area when duel finishes
- Fixed teleblock issue - players can teleport freely from gambling area
- Fixed Dice Bag showing as "null" in gamble shop
NEW & UPDATED COMMANDS
::easyzone - Teleport to Easy Zone
::guides - Opens website guides
::return - Return to paused instance
::returnmaster - Return to slayer master
::stuck - Emergency teleport home
::gamble - Teleport to gambling area
BUG FIXES
Slayer
- Fixed slayer extend system being completely non-functional since launch
- Fixed first 4 starter extends missing internal task UID mapping
- Fixed Easy Zone monsters not being assignable as slayer tasks
- Fixed Bone Hunter perk not working - now properly stacks DivineX bones
Genesis Equipment
- Fixed Genesis Boots custom model (63596) not displaying at runtime
- Fixed Genesis Bow "no ammo in quiver" error
- Fixed Genesis Gloves/Boots model display issues
Celestial Warden
- Fixed animations (attack, death, walk)
- Fixed rare tools dropping at incorrect rates
- Fixed collection log item definitions for all tier 6-8 materials
- Changed NPC IDs from OSRS IDs to custom IDs
- Nerfed HP: Base 2000 (+1000/player) - was 5000 (+2500/player)
Pets
- Fixed Hellhound pet - now buries ALL bones from double drops/lamps with full XP
- Fixed Muphin pet auto-pickup loot perk
- Pet XP now properly scales with game mode multipliers and donator rank
Bank & Interfaces
- Disabled bank Note button (was causing issues)
- Fixed bank settings white flash
- Fixed Loot Chest reversed buttons
- Fixed Price Checker inventory display and depositing
- Fixed custom items turning into OSRS items when noted from bank
Combat & Potions
- Overload potions no longer expire in wilderness
- Overload now properly deals 50 damage when drinking
- Fixed Overload expiration message and logout handling
- Fixed Prayer XP not respecting game mode multipliers
Skilling
- Mining, Woodcutting, Smithing XP rebalanced (divisor 7.0 → 2.0)
- Higher tier trees now last longer before collapsing
- Fixed Shooting Star never degrading and custom pickaxe recognition
- Fixed skilling actions continuing after teleporting
- Fixed Daily Task BOSSING not giving combat XP
General
- Fixed NPC ID conflicts (Kerberos/Skorpios/Arachne/Artio pets moved to 15100-15103)
- Fixed players appearing in wrong positions or inside walls
- Fixed players being invisible in goblin room
- Fixed interfaces getting stuck when using lamps
- Fixed Starter Zone instance timer pausing on teleport
- Fixed Bounty Crates not opening
- Fixed Well of Goodwill chat spam
- Fixed Rogue set body/helmet swap
- Fixed Donator benefits - Elite Donators now have ::heal access
- Home shop NPCs no longer display combat level
- Added stacked bones warning message
This is just the beginning.
Patch 1.0.3 is our biggest update yet, and we're just getting started.
More bosses. More content. More reasons to play. Stay tuned.
See you in-game.
Road to Release - Patch 1.0.2
PinnedROAD TO RELEASE 1.0.2 A Massive Content Update Has Arrived! COMING SOON EASYZ...
ROAD TO RELEASE 1.0.2
A Massive Content Update Has Arrived!
COMING SOON
EASYZONE
A brand new zone for beginners and casual players!
MORE MINIGAMES
Exciting new minigames are in development!
CELESTIAL WARDEN - NEW VOTING BOSS
New Content:
- Celestial Warden - World boss that spawns when server reaches vote milestones
- Celestial Orb - Minion that heals the boss if not destroyed quickly!
Drops:
- Common: Vote Tickets, Starter Zone materials (Monster Essence, Tattered Hide, etc.)
- Uncommon: Tier 6-8 Skilling Materials (Glacite/Emberite/Divinite Ore, Logs, Bars)
- Rare: Pet Mystery Boxes (Medium, Rare, Epic, Legendary)
- Very Rare: Donator Tickets (0.4% chance)
- Ultra Rare (1/5000): Divinite Pickaxes, Axes, and Fishing Nets (Tier 6-8)
Collection Log:
- Added Celestial Warden to the collection log under Monsters tab
- Completion reward: 10 Donator Tickets + Legendary Mystery Box
- Bonus: 500 Vote Tickets for completing the collection log
GENESIS EQUIPMENT EXPANSION
New Items:
+3 Magic, +4 Defence
Purple gloves, upgradeable to +5
+3 Magic, +4 Defence
Purple boots, upgradeable to +5
+25 Melee, +4 Defence
Tier 0 weapon, upgradeable to +5
+25 Ranged, +4 Defence
No ammo needed! Upgradeable to +5
Weapon Balance:
Genesis Sword/Bow are intentionally weaker than Tier 1 weapons
Progression: Genesis (Tier 0) -> Groundbreaker/Riftshot (Tier 1) -> Higher tiers
Riftshot Bow Changes:
Changed Riftshot Bow animation to use Zaryte Crossbow style
Genesis Appearance:
- Genesis Gloves now properly display as purple gloves
- Genesis Boots now properly display as purple boots
Starter Items:
- New accounts now receive Genesis Gloves, Boots, Sword, and Bow as part of starter kit
- Existing players automatically receive the new Genesis items on their next login
- Items are only given if you don't already have them in inventory, equipment, or bank
- Players receive a green notification message when items are added
TRADING SYSTEM
- Added warning when trading upgraded gear: Players are now notified that upgrades will be lost
- Upgraded items (+1 to +5) now degrade to +0 when traded - recipients receive un-upgraded versions
- Upgraded gear can still be banked and stored in chests without losing upgrades
GAMBLING UPDATES
Gamble Shop:
- NPC 308 (Gamble Keeper) now opens a dialogue instead of a shop
- Added "Buy Dice Bag (25 Donator Tickets)" option via dialogue
- Mithril Seeds shop still accessible through dialogue
- Removed seeds from the old gambling shop
Gambling Area:
- Fixed teleblock issue: Players can now teleport freely from the gambling area
- Using ::gamble command no longer prevents teleportation
CLIENT UPDATES
XP Drops:
- Significantly slowed down XP drop animation speed
- XP drops now show the damage value before the hit lands
- XP drops are now much more readable
Chat Icons:
- Fixed rank and donator icon alignment and sizing
- Updated all icon sprite IDs to use properly sized sprites:
- Iron Man, Ultimate Ironman, Hardcore Ironman, Group Ironman
- Donator, Elite Donator, Supreme Donator, Divine Donator
- Mythic Donator, Celestial Donator, Eternal Donator
- Icons now vertically center properly with text
WEEKLY KILLS RESET
- Fixed ::resetweeklykills command to immediately refresh the interface
- Weekly kills now reset properly for online players
- Leaderboard display updates instantly after reset
- Last week's winners are now saved before reset
- Offline players are processed in the background with completion notification
BUG FIXES & IMPROVEMENTS
Celestial Warden Fixes:
- Fixed animations (attack, death, walk animations now work correctly)
- Fixed rare tools dropping at incorrect rates - now properly 1/5000
- Fixed tier material arrays containing tools instead of actual materials
- Fixed Donator Ticket item definition not being properly cached
- Fixed collection log syntax error preventing items from displaying
- Fixed collection log item definitions for all tier 6-8 materials
- Added proper item constants for all skilling materials
- Changed NPC IDs from OSRS IDs to custom IDs (15035, 15036)
Genesis Fixes:
- Fixed Genesis Bow "no ammo in quiver" error - now properly fires without arrows
Loot Chest Buttons:
- Fixed reversed button handlers (69514/69515)
- Clear button now properly clears items
- Bank button now properly deposits to bank
- Fixed tooltip text for both buttons
Starter Zone Instance:
- Changed announcement colors from cyan/white/yellow to more visible orange/red
- Timer no longer pauses when teleporting out
Bone Burying:
- Added message for stacked bones: "Please bank and withdraw your bones to bury them"
Commands:
- Split return commands to avoid conflict:
- ::return - Returns to your paused instance
- ::returnmaster - Returns to slayer master after completing a contract
JOIN US NOW!
Experience all the new content and help us reach Release 1.0.3!
Vote for us to spawn the Celestial Warden!
See you in-game!
Road to Release - Patch 1.0.1
PinnedPATCH 1.0.1 Instance System & Quality of Life 25+ Changes ...
PATCH 1.0.1
Instance System & Quality of Life
We've been listening to your feedback! This patch brings major improvements to the Starter Zone instance system, critical bug fixes, and quality of life features. Here's everything that's changed:
⭐ NEW FEATURES ⭐
Instance Pause/Resume System NEW
Teleporting out of your Starter Zone instance no longer destroys it!
- Pause on teleport - Your instance is automatically paused when you teleport out
- Timer continues - The countdown keeps ticking while paused, so bank quickly!
- Return command - Use
::returnto teleport back instantly - Cancel command - Use
::cancelto permanently end your instance - Clear notifications - See remaining time and commands when you leave
💡 Pro Tip: Use this to quickly bank your loot and return to continue your grind without losing progress!
Instance Loot Chest NEW
All NPC drops in Starter Zone private instances are now collected in a loot chest!
- Never lose loot - Drops go to the chest even if NPCs die in inaccessible areas
- Ironman friendly - Finally fixes ironman players being unable to pick up drops
- Chest location - Found at the Starter Zone hub near the main portal
- Persistent storage - Loot persists across logouts until you collect it
- Multiple options - Withdraw to inventory (noted or un-noted), bank, or discard
- Reminder system - Get notified about uncollected loot when leaving instance
Dice Duel Requirements NEW
Players now need a Dice Bag to participate in dice duels!
| Item | Dice Bag |
| Cost | 25 Donator Tickets |
| Location | Gamble Shop |
✔ Can be stored in inventory or bank
✔ Both players must own one to dice duel
New Commands NEW
| ::return | Teleport back to your paused Starter Zone instance |
| ::cancel | Permanently end your paused instance and start fresh |
👻 Global Boss Improvements
Major improvements to global boss encounters!
📖 Collection Log Fix
All participants now get items logged to their collection log when a global boss dies - even if someone else picks up the loot first!
🎯 Loot Spawning Fix
Loot no longer spawns in inaccessible areas. Items now only spawn on walkable tiles accessible from the boss's position.
⚖ Balance Changes
Slayer Task Skipping
- Removed the coin option for skipping/cancelling slayer tasks
- Players must now use Slayer points to skip tasks
- Base cost: 30 Slayer points (with donator discounts available)
- ✔ Skippy perk still provides free skips
- ✔ Explorer Ring 4 still provides free skips
Starter Zone Spider Poison
Spider poison has been made much more forgiving for new players:
| Before | Ticks every 18 seconds, ~5 minute duration, high damage |
| After | Ticks every 30 seconds, only 1 damage, ~3 minute duration |
⚙ Skilling Fixes
Woodcutting Outfit Drops
Fixed an issue where woodcutting was dropping Forestry outfit pieces instead of the correct Lumberjack outfit pieces.
🌲 Lumberjack Set:
🐾 Pet Improvements
- Pets in instances - Pets now properly follow players when entering/leaving Starter Zone instances
- Safe on death - When you die, your pet is automatically returned to your inventory (or bank if full)
- Hellhound Pet - Auto-bury now gives correct 50 Prayer XP per bone (matching DivineX bones)
💀 Slayer - Bone Hunter Perk
- Noted bones now properly stack into a single inventory slot
- No longer creates multiple stacks taking up inventory space
- Perk works all the time when unlocked (no slayer task required)
🐛 Bug Fixes
- Null items in inventory - Elite Donator bone noting perk no longer creates null/invalid items when noting custom bones (like DivineX Bones)
- Missing drops from Starter Zone - Coins, Element Shards, Rusty Chainlinks, and other items now drop correctly from all monsters
- Instance expiring on teleport - Instances no longer immediately expire when teleporting out
- Lamp interface handling - No more stuck interfaces when using Double XP, Double Drops, Double Resources, and Slayer Points lamps
- Battle Pass progress - Fixed issue where opening the Battle Pass could reset progress
- Icon alignment - Player rank/donator icons are now properly aligned in right-click menus
- Starter contracts - Now properly require Slayer points to cancel
🛠 Technical Improvements
- Resolved git merge conflicts in player save and contract systems
- Added new attribute keys for instance management
- Improved drop handling for custom items with broken cache definitions
- Enhanced instance state management for better persistence
Thank you for being part of the DivineX community!
Your feedback helps us make DivineX better every day!
Have a bug to report or suggestion? Let us know on Discord!
Road to Release - Patch 1.0.0
PinnedPATCH 1.0.0 Road to Release 50+ Changes ...
PATCH 1.0.0
Road to Release
Welcome to our first major patch on the road to release! We've been hard at work fixing bugs, balancing gameplay, and adding exciting new features. Here's the complete changelog:
⭐ NEW FEATURES ⭐
Zealot's Armor Infusion System NEW
Combine the power of Zealot's armor with any other armor piece!
- Infuse armor - Use any armor piece on Zealot's to combine stats (same slot type)
- Keep the look - Zealot's appearance is preserved with combined stats
- Disassemble - Right-click to get your infused armor back anytime
- Set bonuses - 5% Prayer XP per piece, 20% for full set
- 99 Prayer perk - 15% chance to preserve bones when burying with full set
- +25 Prayer bonus - Full set provides excellent Prayer bonuses
Emergency Unstuck Command NEW
::stuck -
Emergency teleport home if you ever get stuck anywhere in the game
🏆 Weekly PVM Competition
Updated prizes for our weekly PVM competition!
| 🥇 1st Place | 10,000,000 GP + 300 Vote Points |
| 🥈 2nd Place | 5,000,000 GP + 175 Vote Points |
| 🥉 3rd Place | 3,000,000 GP + 100 Vote Points |
✔ Winners receive detailed notification on login
✔ GP rewards deposited directly to bank
⚙ Skilling Improvements
Mining, Woodcutting & Smithing XP Rebalance
- Reduced XP divisor from 7.0 to 2.0 for more reasonable 1x mode progression
- Example: Verdite ore now gives ~10 XP base instead of ~2.86 XP
- XP values now feel rewarding while still maintaining a challenge
Tree Degradation System
Higher tier trees now last longer before collapsing:
- Verdite (Tier 1) - 1/8 chance to collapse (standard)
- Azurite (Tier 2) - 1/12 chance (~50% longer)
- Violite (Tier 3) - 1/16 chance (~100% longer)
- Obsidianite (Tier 4) - 1/20 chance (~150% longer)
- Lunarite (Tier 5) - 1/25 chance (~200% longer)
Mining
- Custom tier ores (1-8) now only give beginner clue geodes instead of random tier
Prayer
- Fixed Prayer XP not respecting game mode multipliers
- Altars and bone burying now properly scale with game mode
⭐ Shooting Star
- Fixed star never degrading - now properly degrades after mining stardust
- Fixed "need a pickaxe" message showing with custom pickaxes
- Added all custom tier pickaxes (Verdite through Divinite) to pickaxe recognition
💀 Slayer - Bone Hunter Perk
- Fixed perk not working - now properly stacks DivineX bones in inventory
- Removed slayer task requirement - perk now works all the time when unlocked
- Bones stack directly in inventory (no longer noted)
🐾 Pets
- Hellhound Pet - Fixed auto-bury bones perk
- Now properly buries all bones including DivineX Bones
- Grants 50% Prayer XP when auto-burying
- Muphin Pet - Fixed auto-pickup loot perk - now properly auto-picks up drops
🔨 Giants' Foundry
- Removed unnecessary "Exit" option from exit object
- Removed "Take-from" option from Pile of Buckets
- Fixed plugin auto-activation - now automatically enables when teleporting into foundry
- Fixed misleading quality display - messages no longer show raw quality value with "%" suffix
- Added reminder message when entering foundry about enabling the plugin
💰 Bank & Price Checker
Bank
- Fixed bank settings (Show Menu) white flash - now opens as overlay
- Temporarily disabled "Show Menu" button - shows "Coming soon!" message
Price Checker
- Fixed inventory not displaying when opening Price Checker
- Fixed depositing items from inventory into Price Checker
🌎 Home Map & NPCs
Home Map
- Fixed walking through the Grand Exchange
- Fixed various icons around the map
NPC Fixes
- Wealthy Man - Changed name from "Genesis Warrior" to "Wealthy Man"
- Fixed shop NPCs showing combat levels - all shopkeepers now display correctly
Well of Goodwill
- Fixed chat spam showing "a? a? a?" - replaced Unicode characters with ASCII alternatives
🌱 Starter Zone
- Fixed cure item drop rates - now only drops at proper rare rates (1/600-1000)
- Fixed ground item labels for all starter zone materials - now show in Ground Items overlay
🛡 Equipment
- Fixed Rogue set body/helmet swap - 5553 is now correctly "Rogue top" (body) and 5554 is "Rogue mask" (head)
- Added Zealot's set equipment definitions with Prayer bonuses (+25 total for full set)
📦 Item Definitions
- Fixed custom items turning into OSRS items when noted from bank
- Added
notelink = -1to all custom items (~100+ items) - Affected files: starterzonematerials, startermageset, meleestarter, loginset, slayershop, tutorialitems, skillingitems, starterzone
📅 Daily Tasks
- Fixed BOSSING task not giving combat XP
- Now properly splits XP between Attack, Strength, and Defence
🐛 Bug Fixes
- Fixed players appearing in wrong positions or inside walls
- Fixed players being invisible in the goblin room (only pets were showing)
- Fixed visual desync issues when multiple clients are open
- Fixed skilling actions continuing after teleporting
- Fixed interfaces getting stuck on screen when using lamps
- Fixed EnchantedGem intercepting option 3 for ALL items (was blocking Zealot's Disassemble)
- Fixed rare drop announcement message formatting
- Removed menu click debug logging spam (client)
Thank you for being part of the DivineX community!
More updates coming soon on our Road to Release!
๐ DIVINE X WEBSITE IS NOW LIVE! ๐
๐ DIVINE X WEBSITE IS NOW LIVE! ๐ We're excited to announce that our official website is complete and ready for you to explore! ๐ h...